Пример #1
0
 public ClientHandler(TcpClient MySocket, ref MemoryHandler MyMemoryUnit)
 {
     this.ClientSocket = MySocket;
     this.MemoryUnit   = new MemoryHandler();
     this.MemoryUnit.SetMemoryStructure(MyMemoryUnit.ReturnMyMemoryStructure());
     //-----------------------------
     Console.WriteLine(" >> Client Successfully connected!");
     Connected = true;
     MainLoop();
 }
Пример #2
0
        static void Main(string[] args)
        {
            MemoryHandler MemoryUnit = new MemoryHandler();

            MemoryUnit.BuildEventList();
            MemoryUnit.BuildMemoryStructure();
            Console.WriteLine("Press Enter to Continue...");
            //Console.ReadLine();
            Console.Clear();
            ServerHandler Server = new ServerHandler(ref MemoryUnit);

            Server.PortNumber = 3300;
            Server.StartHandler();
            Console.WriteLine("END OF PROGRAM!");
            Console.ReadLine();
        }
Пример #3
0
 public ServerHandler(ref MemoryHandler MainMemoryUnit)
 {
     this.MasterMemoryUnit = MainMemoryUnit;
 }
Пример #4
0
 public UserInterpreter(MemoryHandler activeMemoryHandler)
 {
     this.MemoryUnit = activeMemoryHandler;
     buildEventDictionary();
 }