public void AddWonder(wonder ownWonder) { bool alreadyOwned = false; foreach (wonder i in pWonder) { if (i.name == ownWonder.name) { alreadyOwned = true; } } if (!alreadyOwned) { pWonder.Add(ownWonder); } }
public void RemoveWonder(wonder remWonder) { pWonder.Remove(remWonder); }