public EXIFextractor(string file, string sp, string msp) { properties = new Hashtable(); this.sp = sp; this.msp = msp; myHash = new translation(); // this.buildDB(GetExifProperties(file)); }
public EXIFextractor(ref System.Drawing.Bitmap bmp, string sp, string msp) { properties = new Hashtable(); this.sp = sp; this.msp = msp; this.bmp = bmp; // myHash = new translation(); this.buildDB(bmp.PropertyItems); }
public TranslationDetails(translation word) { if (word == null) { throw new ArgumentNullException(); } BindingContext = word; Trans = word; InitializeComponent(); }
public virtual bool AcceptSentence(int userId, string sentence, string languageFrom, string languageTo) { List <string> sentenceElements = ExplodeSentence(sentence); foreach (string word in sentenceElements) { // zdanie txt // posiekaj, sprawdz kazde slowo czy istnieje w bazie // jezeli tak podbij wspolczynnik (jako czesto uzywane) jezeli nie przetlumacz i dodaj translation t = translationDal.Select(new SelectSql <translation, string>() { Where = model => model.language.language1 == languageFrom && model.translation1 == word }).First(); //Michał W tak // Michał M kurwa kto to pisał // Michał Wój idzie } return(true); }
public EXIFextractor(string file, string sp, string msp) { properties = new Hashtable(); this.sp = sp; this.msp = msp; myHash = new translation(); FileStream stream = GetImgFile(file); System.Drawing.Image image = System.Drawing.Image.FromStream(stream, /* useEmbeddedColorManagement = */ true, /* validateImageData = */ false); try { this.buildDB(image.PropertyItems); } finally { image.Dispose(); stream.Dispose(); } }
public static void SetLang(translation LangSet) { if (LangSet == translation.Korean) { authOutDatedVersion = "OKTW2 인증성공; 새로운 버전이 존재합니다; 게임울 마친후 업데이트 하실 수 있습니다"; authSuccessful = "OKTW2 인증"; authError = "OKTW2 인증 에러; 채팅 확인"; enable = "활성화"; config = "설정"; harass = "견제"; disable = "비활성화"; Laneclear = "라인 클리어"; Jungleclear = "정글 클리어"; utilityAndChampion = "유틸리티와 챔피언"; onlyChampion = "챔피언만"; onlyUtility = "유틸리티만"; AIOMODE = "올인원 모드"; PRESSF5TORELOADMODE = "F5키를 눌러 모드를 리로드하십시오"; OKTWorbwalker = "OKTW orbwalker"; ORBWALKERMODE = "ORBWALKER 모드"; spellsDrawAndFarm = "스펠 표시와 파밍"; drawSpellRange = "스펠 범위 표시"; drawOnlyReadySpells = "준비된 스펠만 표시"; farmToggleMode = "파밍 토글 모드"; scrollDown = "스크롤 다운"; scrollPress = "스크롤 누르기"; keyToggle = "토글키"; spellsFarm = "스펠 파밍"; importantBuffTimer = "중요 버프 타이머"; manaPercent = " 마나 %"; utilityAndDraws = "유틸리티와 그리기"; //Humanizer sbwV2Humanizer = "SBW V2 휴머나이저"; enableHumanizer = "휴머나이저 활성화"; blockActionOutScreen = "블록된 액션을 스크린에 표시"; minimumClickTimeMs = "최소 클릭시간 ms"; drawActionPerSecond = "초당 액션 표시"; //BaseUlt baseUlt = "BaseUlt"; enableBaseUlt = "BaseUlt 활성화"; enableBaseUltNotification = "BaseUlt 알림 활성화"; disableInComboMode = "콤보모드에서 비활성화"; enemies = "적군"; //AutoLeveler autoLeveler = "자동 레벨업"; autoLevlerMode = "자동 레벨업 모드"; priority = "우선순위"; meta = "메타"; autoLevelerStart = "자동 레벌업 스타트"; //WARDS activator = "Activator"; autoWards = "자동 와드"; onlyComboMode = "콤보 모드에서만"; autoPlaceWard = "자동으로 와드놓기"; autoPlaceBlueTrinket = "자동으로 파랑와드 놓기"; autoVisionWardOracleLens = "자동 핑크와드, 오라클 렌즈"; //Activator summonersHeal = "소환사주문 - 힐"; heal = "힐"; allyHeal = "아군 힐"; ks = "킬스틸"; combo = "콤보"; itemsOffensive = "공격형 아이템"; botrk = "몰왕검"; botrkLifeSaver = "죽기직전 흡혈사용"; cutlass = "해적검"; hextech = "총검"; protobelt = "초기형 벨트"; glp800 = "GLP800"; yommus = "요우무"; others = "기타"; hydra = "히드라"; hydraTitanic = "거드라"; frostQueen = "서리여왕"; itemsDefensives = "방어형 아이템"; consumable = "소모성 아이템"; faceOfTheMountain = "산악방벽"; solari = "솔라리"; randuin = "란두인"; seraph = "대천사"; zhonya = "존야"; zhonyaSpells = "존야 스펠목록"; cleansers = "클리너"; cleanseEnable = "정화"; useOnlyUnderPercentHP = "HP % 이하에서만 사용"; delayInMs = "딜레이 ms"; buffType = "버프타입"; stun = "스턴"; charm = "매혹"; suppression = "제압"; blind = "실명"; snare = "속박"; fear = "공포"; taunt = "도발"; //UtilityAndDraws minimap = "미니맵"; showLastEnemyPosition = "마지막에 보인 적군위치 표시"; showPredictedPositionCircles = "원형 위치 예측 표시"; showLastEnemyDirection = "적군의 마지막 이동방향 표시"; uiAvatars = "아바타 UI"; showEnemyAvatars = "적군 아바타 표시"; bigHdAvatars = "HD크기 아바타"; positionX = "X 위치"; positionY = "Y 위치"; spellsTracker = "스펠 트래커"; showSpellsTracker = "스펠 트래커 표시"; showEnemySpells = "적군 스펠 표시"; showSpellsLevel = "스펠 레벨표시(프레임 드랍발생)"; showAlliesSpells = "아군 스펠 표시"; showMySpells = "자신의 스펠 표시"; orbitalChampionsRadar = "챔피언 궤도 레이더"; onlyJungler = "정글만"; onlyEnemy = "적군만"; damageIndicators = "입힐 피해 표시"; showEnemyWards = "적군 와드 표시"; showEnemyClicks = "적군 클릭 표시"; jungleTracker = "정글 트래커"; //OKTW AIO 2 oktwAio2 = "OKTW AIO 2"; advanced = "고급설정"; orbwalker = "Orbwalker"; disableAutoAttacksInComboAfterLevel = "레벨 이후 콤보시 자동공격 비활성화(0 = 항상 활성화)"; supportMoade = "서포트 모드"; harrasInLaneClearMode = "라인 클리어 모드에서 견제"; mana = "마나"; disableManaManagerInCombo = "콤보시 마나 관리 비활성화"; harrasManaPercent = "견제 마나 % (-1 일시 자동)"; masteries = "특성"; doubleEdgedSword = "양날의 검 3%"; merciless = "무자비 3%"; onStartDraws = "On start draws"; oktwLogoOnStart = "시작시 Oktw 로고 출력"; supportedChampionsInfo = "지원챔프 정보 출력"; other = "기타옵션 (게임이 팅길경우 비활성화 하십시오)"; onCreate1 = "OnCreate1 - 향상된 데미지 예측"; onCreate2 = "OnCreate2 - 향상된 미니맵 감지"; onCreate3 = "OnCreate3 - 맵핵 exploit(일부동작)"; developerOptions = "개발자 옵션"; enableConsoleDebug = "콘솔 디버깅 활성화"; } else if (LangSet == translation.SimplifiedChinese) { authOutDatedVersion = "OKTW2 验证成功; 检查到有新版本"; authSuccessful = "OKTW2 验证"; authError = "OKTW2 验证失败; 请检查聊天框"; enable = "启动"; config = "设置"; harass = "骚扰"; disable = "禁止"; Laneclear = "清线"; Jungleclear = "清野"; utilityAndChampion = "功能&英雄"; onlyChampion = "仅 英雄"; onlyUtility = "仅 功能"; AIOMODE = "AIO 模式"; PRESSF5TORELOADMODE = "请按F5生效改动"; OKTWorbwalker = "OKTW 走砍"; ORBWALKERMODE = "走砍模式"; spellsDrawAndFarm = "技能范围&清线状态"; drawSpellRange = "显示技能范围"; drawOnlyReadySpells = "仅显示可以使用的技能"; farmToggleMode = "启动清线模式按键"; scrollDown = "鼠标中键滚轮"; scrollPress = "鼠标中键按下"; keyToggle = "按键激活"; spellsFarm = "技能清线"; importantBuffTimer = "重要的buff持续时间"; manaPercent = "最低蓝量比 %"; utilityAndDraws = "功能 & 显示"; //Humanizer sbwV2Humanizer = "SBW V2 人性化"; enableHumanizer = "启动 人性化"; blockActionOutScreen = "禁止使用技能/移动/攻击 (当释放位置在游戏屏幕外)"; minimumClickTimeMs = "最小点击延迟(ms)"; drawActionPerSecond = "显示每一秒的动作"; //BaseUlt baseUlt = "基地大招"; enableBaseUlt = "启动 基地大招"; enableBaseUltNotification = "启动基地大招通知"; disableInComboMode = "禁止在连招中使用"; enemies = "敌人"; //AutoLeveler autoLeveler = "自动加点"; autoLevlerMode = "自动加点模式"; priority = "优先"; meta = "推荐"; autoLevelerStart = "开始"; //Activator activator = "活化剂"; autoWards = "自动眼位"; onlyComboMode = "仅连招启动"; autoPlaceWard = "自动放眼"; autoPlaceBlueTrinket = "自动放灯泡"; autoVisionWardOracleLens = "自动真眼/扫描"; summonersHeal = "召唤师技能 - 治疗"; heal = "治疗"; allyHeal = "治疗友军"; itemsOffensive = "进攻物品"; botrk = "破败"; botrkLifeSaver = "使用破败保命"; ks = "击杀"; combo = "连招"; cutlass = "弯刀"; hextech = "科技枪"; protobelt = "推推棒(海克斯腰带)"; glp800 = "海克斯GLP800"; yommus = "幽梦"; others = "其他"; hydra = "九头蛇"; hydraTitanic = "巨人九头蛇"; frostQueen = "冰霜女王的指令"; itemsDefensives = "防御物品"; consumable = "Consumable"; faceOfTheMountain = "山岳之容"; solari = "鸟盾"; randuin = "蓝盾"; seraph = "炽天使之拥"; zhonya = "中亚"; zhonyaSpells = "使用中亚阻挡技能"; cleansers = "净化"; cleanseEnable = "启动自动净化"; useOnlyUnderPercentHP = "当自己的生命百分比 <= x%"; delayInMs = "延迟(ms)"; buffType = "Buff类型"; stun = "眩晕"; charm = "魅惑"; suppression = "压制"; blind = "致盲"; snare = "陷阱"; fear = "恐惧"; taunt = "嘲讽"; //UtilityAndDraws minimap = "Minimap"; showLastEnemyPosition = "显示敌人最后出现的位置"; showPredictedPositionCircles = "显示敌人预判位置的线圈"; showLastEnemyDirection = "显示敌人消失前最后的移动方向"; uiAvatars = "UI 头像"; showEnemyAvatars = "显示敌人头像"; bigHdAvatars = "大+高清的头像"; positionX = "横坐标"; positionY = "纵坐标"; spellsTracker = "技能监控"; showSpellsTracker = "显示技能监控"; showEnemySpells = "显示敌人的技能"; showSpellsLevel = "显示技能等级(吃FPS)"; showAlliesSpells = "显示友军的技能"; showMySpells = "显示自己的技能"; orbitalChampionsRadar = "雷达显示(敌人位置)"; onlyJungler = "仅打野"; onlyEnemy = "仅敌人"; damageIndicators = "伤害指示器"; showEnemyWards = "显示敌人眼位位置"; showEnemyClicks = "显示敌人点击位置"; jungleTracker = "打野监控"; //OKTW AIO 2 oktwAio2 = "OKTW AIO 2"; advanced = "高级设置"; orbwalker = "走砍"; disableAutoAttacksInComboAfterLevel = "当自己等级 >= x, 连招自动禁止普攻(0 = 不会禁止普攻)"; supportMoade = "辅助模式"; harrasInLaneClearMode = "在清线模式中使用技能骚扰"; mana = "蓝量"; disableManaManagerInCombo = "连招中关闭蓝量控制"; harrasManaPercent = "骚扰蓝量比 % (-1 为自动控制)"; masteries = "天赋页"; doubleEdgedSword = "双刃剑满级"; merciless = "Mercilles 3%"; onStartDraws = "开局时显示"; oktwLogoOnStart = "加载时显示Oktw Logo"; supportedChampionsInfo = "支持英雄列表"; other = "其他 (假如你游戏崩溃的话请禁止这些选项)"; onCreate1 = "1 - 启动伤害估算"; onCreate2 = "2 - 启动小地图监测"; onCreate3 = "3 - 启动小地图开发"; developerOptions = "开发者选项"; enableConsoleDebug = "启动控制台调试"; } else if (LangSet == translation.TraditionalChinese) { authOutDatedVersion = "OKTW2 驗證成功; 發現新版本; 你可以在遊戲結束後更新"; authSuccessful = "OKTW2 認證"; authError = "OKTW2 認證錯誤,檢查遊戲聊天視窗"; enable = "啟用"; config = "設定"; harass = "騷擾"; disable = "禁用"; Laneclear = "清線"; Jungleclear = "清野"; utilityAndChampion = "功能腳本及英雄腳本"; onlyChampion = "英雄腳本"; onlyUtility = "功能腳本"; AIOMODE = "合集模式"; PRESSF5TORELOADMODE = "請按下F5重新載入"; OKTWorbwalker = "OKTW 走砍"; ORBWALKERMODE = "走砍模式"; //Spells DRAW and FARM spellsDrawAndFarm = "技能顯示及農兵"; drawSpellRange = "顯示技能範圍"; drawOnlyReadySpells = "僅顯示可用技能"; farmToggleMode = "農兵模式開關"; scrollDown = "滾動滑鼠滾輪"; scrollPress = "按下滑鼠滾輪"; keyToggle = "開關熱鍵"; spellsFarm = "技能農兵"; importantBuffTimer = "重要增益計時器"; manaPercent = " 最低魔力 %"; utilityAndDraws = "功能腳本及顯示"; //Humanizer sbwV2Humanizer = "SBW 人性化 V2"; enableHumanizer = "啟用人性化點擊"; blockActionOutScreen = "封鎖畫面外點擊"; minimumClickTimeMs = "最低點擊時間 毫秒"; drawActionPerSecond = "顯示每秒活動"; //BaseUlt baseUlt = "基地大招"; enableBaseUlt = "啟用基地大招"; enableBaseUltNotification = "啟用基地大招通知"; disableInComboMode = "連招模式時關閉"; enemies = "敵人"; //AutoLeveler autoLeveler = "自動升級技能"; autoLevlerMode = "自動升級模式"; priority = "優先"; meta = "主流"; autoLevelerStart = "在x等級後啟用自動升級技能"; //Activator activator = "活化劑"; autoWards = "自動插眼"; onlyComboMode = "僅在連招時"; autoPlaceWard = "自動插眼"; autoPlaceBlueTrinket = "自動放藍眼"; autoVisionWardOracleLens = "自動真眼, 掃眼"; summonersHeal = "召喚師技能 - 治癒"; heal = "治癒"; allyHeal = "治癒友方"; itemsOffensive = "攻擊類道具"; botrk = "隕落王者之劍"; botrkLifeSaver = "使用保命"; ks = "偷頭"; combo = "連招"; cutlass = "比爾吉沃特彎刀"; hextech = "海克斯科技槍刃"; protobelt = "海克斯科技腰帶-01"; glp800 = "海克斯科技 GLP-800"; yommus = "妖夢鬼刀"; others = "其他"; hydra = "狂怒九頭蛇"; hydraTitanic = "泰坦九頭蛇"; frostQueen = "霜后宣言"; itemsDefensives = "防禦類物品"; consumable = "消耗品"; faceOfTheMountain = "山靈守護"; solari = "日輪的加冕"; randuin = "蘭頓之兆"; seraph = "熾天使的擁抱"; zhonya = "中婭沙漏"; zhonyaSpells = "中婭技能"; cleansers = "淨化"; cleanseEnable = "啟用淨化"; useOnlyUnderPercentHP = "只在血量低於x%時"; delayInMs = "延遲 毫秒"; buffType = "增益類型"; stun = "暈眩"; charm = "魅惑"; suppression = "壓制"; blind = "致盲"; snare = "定身"; fear = "恐懼"; taunt = "嘲諷"; //UtilityAndDraws minimap = "小地圖"; showLastEnemyPosition = "顯示敵人最後位置"; showPredictedPositionCircles = "顯示預測位置圓圈"; showLastEnemyDirection = "顯示敵人最後方向"; uiAvatars = "頭像界面"; showEnemyAvatars = "顯示敵人頭像"; bigHdAvatars = "高清頭像"; positionX = "X方位"; positionY = "Y方位"; spellsTracker = "技能追蹤器"; showSpellsTracker = "顯示技能追蹤器"; showEnemySpells = "顯示敵方技能"; showSpellsLevel = "顯示技能等級(降低FPS)"; showAlliesSpells = "顯示友方技能"; showMySpells = "顯示我的技能"; orbitalChampionsRadar = "英雄雷達"; onlyJungler = "只有打野"; onlyEnemy = "只有敵人"; damageIndicators = "傷害指示器"; showEnemyWards = "顯示敵人偵查守衛"; showEnemyClicks = "顯示敵人點擊"; jungleTracker = "打野追蹤器"; //OKTW AIO 2 oktwAio2 = "OKTW AIO 2"; advanced = "進階"; orbwalker = "走砍"; disableAutoAttacksInComboAfterLevel = "在x等級後關閉連招時普攻(0等於永遠使用普攻)"; supportMoade = "輔助模式"; harrasInLaneClearMode = "清線模式時騷擾"; mana = "魔力"; disableManaManagerInCombo = "連招時關閉魔力控制器"; harrasManaPercent = "騷擾魔力%(-1為自動)"; masteries = "天賦"; doubleEdgedSword = "雙面刃 3%"; merciless = "殘忍 3%"; onStartDraws = "遊戲開始時顯示"; oktwLogoOnStart = "顯示OKTW標誌"; supportedChampionsInfo = "支持英雄資訊"; other = "其他 (如果遊戲崩潰請關閉)"; onCreate1 = "OnCreate1 - 進階傷害預測"; onCreate2 = "OnCreate2 - 進階小地圖偵測"; onCreate3 = "OnCreate3 - 小地圖漏洞"; developerOptions = "開發者選項"; enableConsoleDebug = "啟用除錯視窗"; } else if (LangSet == translation.Polish) { authOutDatedVersion = "OKTW2 autoryzacja pomyslna, NOWA WERSJA DOSTEPNA, zaktualizuj po grze"; authSuccessful = "OKTW2 autoryzacja pomyslna"; authError = "OKTW2 Blad autoryzacji, sprawdz czat"; enable = "Wlacz"; config = "Konfiguracja"; harass = "Harass"; disable = "Wyłacz"; Laneclear = "Lane clear"; Jungleclear = "Jungle clear"; utilityAndChampion = "Utility and Champion"; onlyChampion = "Tylko champion"; onlyUtility = "Tylko utility"; AIOMODE = "AIO TRYB"; PRESSF5TORELOADMODE = "Nacisnij F5 aby zaakceptowac zmiany"; OKTWorbwalker = "OKTW orbwalker"; ORBWALKERMODE = "ORBWALKER MODE"; } else if (LangSet == translation.Russian) { authOutDatedVersion = "OKTW2 Успешная авторизация, ДОСТУПНА НОВАЯ ВЕРСИЯ, обновите после игры"; authSuccessful = "OKTW2 Успешная авторизация"; authError = "OKTW2 Ошибка авторизации, проверьте чат"; enable = "Активировать"; config = "Конфигурация"; harass = "Харас"; disable = "Отключено"; Laneclear = "Зачистка линии"; Jungleclear = "Зачистка джунглей"; utilityAndChampion = "Утилити и Чемпион"; onlyChampion = "Только чемпион"; onlyUtility = "Только утилити"; AIOMODE = "AIO MODE"; PRESSF5TORELOADMODE = "НАЖМИТЕ F5 ДЛЯ ПЕРЕЗАГРУЗКИ"; OKTWorbwalker = "OKTW orbwalker"; ORBWALKERMODE = "ORBWALKER MODE"; } }
public EXIFextractor(string file, string sp, string msp ) { properties = new Hashtable(); this.sp = sp; this.msp = msp; myHash = new translation(); // this.buildDB(GetExifProperties(file)); }
public EXIFextractor(ref System.Drawing.Bitmap bmp, string sp, string msp ) { properties = new Hashtable(); this.sp = sp; this.msp = msp; this.bmp = bmp; // myHash = new translation(); this.buildDB(bmp.PropertyItems); }
=> SetAll(translation, rotation, scale);
public static void SetLang(translation LangSet) { if (LangSet == translation.SimplifiedChinese) { authOutDatedVersion = "OKTW2 验证成功; 检查到有新版本"; authSuccessful = "OKTW2 验证"; authError = "OKTW2 验证失败; 请检查聊天框"; enable = "启动"; config = "设置"; harass = "骚扰"; disable = "禁止"; Laneclear = "清线"; Jungleclear = "清野"; utilityAndChampion = "功能&英雄"; onlyChampion = "仅 英雄"; onlyUtility = "仅 功能"; AIOMODE = "AIO 模式"; PRESSF5TORELOADMODE = "请按F5生效改动"; OKTWorbwalker = "OKTW 走砍"; ORBWALKERMODE = "走砍模式"; spellsDrawAndFarm = "技能范围&清线状态"; drawSpellRange = "显示技能范围"; drawOnlyReadySpells = "仅显示可以使用的技能"; farmToggleMode = "启动清线模式按键"; scrollDown = "鼠标中键滚轮"; scrollPress = "鼠标中键按下"; keyToggle = "按键激活"; spellsFarm = "技能清线"; importantBuffTimer = "重要的buff持续时间"; manaPercent = "最低蓝量比 %"; utilityAndDraws = "功能 & 显示"; //Humanizer sbwV2Humanizer = "SBW V2 人性化"; enableHumanizer = "启动 人性化"; blockActionOutScreen = "禁止使用技能/移动/攻击 (当释放位置在游戏屏幕外)"; minimumClickTimeMs = "最小点击延迟(ms)"; drawActionPerSecond = "显示每一秒的动作"; //BaseUlt baseUlt = "基地大招"; enableBaseUlt = "启动 基地大招"; enableBaseUltNotification = "启动基地大招通知"; disableInComboMode = "禁止在连招中使用"; enemies = "敌人"; //AutoLeveler autoLeveler = "自动加点"; autoLevlerMode = "自动加点模式"; priority = "优先"; meta = "推荐"; autoLevelerStart = "开始"; //Activator activator = "活化剂"; autoWards = "自动眼位"; onlyComboMode = "仅连招启动"; autoPlaceWard = "自动放眼"; autoPlaceBlueTrinket = "自动放灯泡"; autoVisionWardOracleLens = "自动真眼/扫描"; summonersHeal = "召唤师技能 - 治疗"; heal = "治疗"; allyHeal = "治疗友军"; itemsOffensive = "进攻物品"; botrk = "破败"; botrkLifeSaver = "使用破败保命"; ks = "击杀"; combo = "连招"; cutlass = "弯刀"; hextech = "科技枪"; protobelt = "推推棒(海克斯腰带)"; glp800 = "海克斯GLP800"; yommus = "幽梦"; others = "其他"; hydra = "九头蛇"; hydraTitanic = "巨人九头蛇"; frostQueen = "冰霜女王的指令"; itemsDefensives = "防御物品"; consumable = "Consumable"; faceOfTheMountain = "山岳之容"; solari = "鸟盾"; randuin = "蓝盾"; seraph = "炽天使之拥"; zhonya = "中亚"; zhonyaSpells = "使用中亚阻挡技能"; cleansers = "净化"; cleanseEnable = "启动自动净化"; useOnlyUnderPercentHP = "当自己的生命百分比 <= x%"; delayInMs = "延迟(ms)"; buffType = "Buff类型"; stun = "眩晕"; charm = "魅惑"; suppression = "压制"; blind = "致盲"; snare = "陷阱"; fear = "恐惧"; taunt = "嘲讽"; //UtilityAndDraws minimap = "Minimap"; showLastEnemyPosition = "显示敌人最后出现的位置"; showPredictedPositionCircles = "显示敌人预判位置的线圈"; showLastEnemyDirection = "显示敌人消失前最后的移动方向"; uiAvatars = "UI 头像"; showEnemyAvatars = "显示敌人头像"; bigHdAvatars = "大+高清的头像"; positionX = "横坐标"; positionY = "纵坐标"; spellsTracker = "技能监控"; showSpellsTracker = "显示技能监控"; showEnemySpells = "显示敌人的技能"; showSpellsLevel = "显示技能等级(吃FPS)"; showAlliesSpells = "显示友军的技能"; showMySpells = "显示自己的技能"; orbitalChampionsRadar = "雷达显示(敌人位置)"; onlyJungler = "仅打野"; onlyEnemy = "仅敌人"; damageIndicators = "伤害指示器"; showEnemyWards = "显示敌人眼位位置"; showEnemyClicks = "显示敌人点击位置"; jungleTracker = "打野监控"; //OKTW AIO 2 oktwAio2 = "OKTW AIO 2"; advanced = "高级设置"; orbwalker = "走砍"; disableAutoAttacksInComboAfterLevel = "当自己等级 >= x, 连招自动禁止普攻(0 = 不会禁止普攻)"; supportMoade = "辅助模式"; harrasInLaneClearMode = "在清线模式中使用技能骚扰"; mana = "蓝量"; disableManaManagerInCombo = "连招中关闭蓝量控制"; harrasManaPercent = "骚扰蓝量比 % (-1 为自动控制)"; masteries = "天赋页"; doubleEdgedSword = "双刃剑满级"; merciless = "Mercilles 3%"; onStartDraws = "开局时显示"; oktwLogoOnStart = "加载时显示Oktw Logo"; supportedChampionsInfo = "支持英雄列表"; other = "其他 (假如你游戏崩溃的话请禁止这些选项)"; onCreate1 = "1 - 启动伤害估算"; onCreate2 = "2 - 启动小地图监测"; onCreate3 = "3 - 启动小地图开发"; developerOptions = "开发者选项"; enableConsoleDebug = "启动控制台调试"; } else if (LangSet == translation.TraditionalChinese) { authOutDatedVersion = "OKTW2 驗證成功; 發現新版本; 你可以在遊戲結束後更新"; authSuccessful = "OKTW2 認證"; authError = "OKTW2 認證錯誤,檢查遊戲聊天視窗"; enable = "啟用"; config = "設定"; harass = "騷擾"; disable = "禁用"; Laneclear = "清線"; Jungleclear = "清野"; utilityAndChampion = "功能腳本及英雄腳本"; onlyChampion = "英雄腳本"; onlyUtility = "功能腳本"; AIOMODE = "合集模式"; PRESSF5TORELOADMODE = "請按下F5重新載入"; OKTWorbwalker = "OKTW 走砍"; ORBWALKERMODE = "走砍模式"; //Spells DRAW and FARM spellsDrawAndFarm = "技能顯示及農兵"; drawSpellRange = "顯示技能範圍"; drawOnlyReadySpells = "僅顯示可用技能"; farmToggleMode = "農兵模式開關"; scrollDown = "滾動滑鼠滾輪"; scrollPress = "按下滑鼠滾輪"; keyToggle = "開關熱鍵"; spellsFarm = "技能農兵"; importantBuffTimer = "重要增益計時器"; manaPercent = " 最低魔力 %"; utilityAndDraws = "功能腳本及顯示"; //Humanizer sbwV2Humanizer = "SBW 人性化 V2"; enableHumanizer = "啟用人性化點擊"; blockActionOutScreen = "封鎖畫面外點擊"; minimumClickTimeMs = "最低點擊時間 毫秒"; drawActionPerSecond = "顯示每秒活動"; //BaseUlt baseUlt = "基地大招"; enableBaseUlt = "啟用基地大招"; enableBaseUltNotification = "啟用基地大招通知"; disableInComboMode = "連招模式時關閉"; enemies = "敵人"; //AutoLeveler autoLeveler = "自動升級技能"; autoLevlerMode = "自動升級模式"; priority = "優先"; meta = "主流"; autoLevelerStart = "在x等級後啟用自動升級技能"; //Activator activator = "活化劑"; autoWards = "自動插眼"; onlyComboMode = "僅在連招時"; autoPlaceWard = "自動插眼"; autoPlaceBlueTrinket = "自動放藍眼"; autoVisionWardOracleLens = "自動真眼, 掃眼"; summonersHeal = "召喚師技能 - 治癒"; heal = "治癒"; allyHeal = "治癒友方"; itemsOffensive = "攻擊類道具"; botrk = "隕落王者之劍"; botrkLifeSaver = "使用保命"; ks = "偷頭"; combo = "連招"; cutlass = "比爾吉沃特彎刀"; hextech = "海克斯科技槍刃"; protobelt = "海克斯科技腰帶-01"; glp800 = "海克斯科技 GLP-800"; yommus = "妖夢鬼刀"; others = "其他"; hydra = "狂怒九頭蛇"; hydraTitanic = "泰坦九頭蛇"; frostQueen = "霜后宣言"; itemsDefensives = "防禦類物品"; consumable = "消耗品"; faceOfTheMountain = "山靈守護"; solari = "日輪的加冕"; randuin = "蘭頓之兆"; seraph = "熾天使的擁抱"; zhonya = "中婭沙漏"; zhonyaSpells = "中婭技能"; cleansers = "淨化"; cleanseEnable = "啟用淨化"; useOnlyUnderPercentHP = "只在血量低於x%時"; delayInMs = "延遲 毫秒"; buffType = "增益類型"; stun = "暈眩"; charm = "魅惑"; suppression = "壓制"; blind = "致盲"; snare = "定身"; fear = "恐懼"; taunt = "嘲諷"; //UtilityAndDraws minimap = "小地圖"; showLastEnemyPosition = "顯示敵人最後位置"; showPredictedPositionCircles = "顯示預測位置圓圈"; showLastEnemyDirection = "顯示敵人最後方向"; uiAvatars = "頭像界面"; showEnemyAvatars = "顯示敵人頭像"; bigHdAvatars = "高清頭像"; positionX = "X方位"; positionY = "Y方位"; spellsTracker = "技能追蹤器"; showSpellsTracker = "顯示技能追蹤器"; showEnemySpells = "顯示敵方技能"; showSpellsLevel = "顯示技能等級(降低FPS)"; showAlliesSpells = "顯示友方技能"; showMySpells = "顯示我的技能"; orbitalChampionsRadar = "英雄雷達"; onlyJungler = "只有打野"; onlyEnemy = "只有敵人"; damageIndicators = "傷害指示器"; showEnemyWards = "顯示敵人偵查守衛"; showEnemyClicks = "顯示敵人點擊"; jungleTracker = "打野追蹤器"; //OKTW AIO 2 oktwAio2 = "OKTW AIO 2"; advanced = "進階"; orbwalker = "走砍"; disableAutoAttacksInComboAfterLevel = "在x等級後關閉連招時普攻(0等於永遠使用普攻)"; supportMoade = "輔助模式"; harrasInLaneClearMode = "清線模式時騷擾"; mana = "魔力"; disableManaManagerInCombo = "連招時關閉魔力控制器"; harrasManaPercent = "騷擾魔力%(-1為自動)"; masteries = "天賦"; doubleEdgedSword = "雙面刃 3%"; merciless = "殘忍 3%"; onStartDraws = "遊戲開始時顯示"; oktwLogoOnStart = "顯示OKTW標誌"; supportedChampionsInfo = "支持英雄資訊"; other = "其他 (如果遊戲崩潰請關閉)"; onCreate1 = "OnCreate1 - 進階傷害預測"; onCreate2 = "OnCreate2 - 進階小地圖偵測"; onCreate3 = "OnCreate3 - 小地圖漏洞"; developerOptions = "開發者選項"; enableConsoleDebug = "啟用除錯視窗"; } else if (LangSet == translation.Polish) { authOutDatedVersion = "OKTW2 autoryzacja pomyslna, NOWA WERSJA DOSTEPNA, zaktualizuj po grze"; authSuccessful = "OKTW2 autoryzacja pomyslna"; authError = "OKTW2 Blad autoryzacji, sprawdz czat"; enable = "Wlacz"; config = "Konfiguracja"; harass = "Harass"; disable = "Wyłacz"; Laneclear = "Lane clear"; Jungleclear = "Jungle clear"; utilityAndChampion = "Utility and Champion"; onlyChampion = "Tylko champion"; onlyUtility = "Tylko utility"; AIOMODE = "AIO TRYB"; PRESSF5TORELOADMODE = "Nacisnij F5 aby zaakceptowac zmiany"; OKTWorbwalker = "OKTW orbwalker"; ORBWALKERMODE = "ORBWALKER MODE"; } else if (LangSet == translation.Russian) { authOutDatedVersion = "OKTW2 Успешная авторизация, ДОСТУПНА НОВАЯ ВЕРСИЯ, обновите после игры"; authSuccessful = "OKTW2 Успешная авторизация"; authError = "OKTW2 Ошибка авторизации, проверьте чат"; enable = "Активировать"; config = "Конфигурация"; harass = "Харас"; disable = "Отключено"; Laneclear = "Зачистка линии"; Jungleclear = "Зачистка джунглей"; utilityAndChampion = "Утилити и Чемпион"; onlyChampion = "Только чемпион"; onlyUtility = "Только утилити"; AIOMODE = "AIO MODE"; PRESSF5TORELOADMODE = "НАЖМИТЕ F5 ДЛЯ ПЕРЕЗАГРУЗКИ"; OKTWorbwalker = "OKTW orbwalker"; ORBWALKERMODE = "ORBWALKER MODE"; } }
return(new Transformation(translation, LocalRotation, LocalScale, _parentTransformation));