void Start() { cachedSpineSkeleton = GetComponent<tk2dSpineSkeleton>(); state = new Spine.AnimationState(cachedSpineSkeleton.skeletonDataAsset.GetAnimationStateData()); }
/* */ void Start() { skeleton = GetComponent <tk2dSpineSkeleton>(); }
void Start() { skeleton = GetComponent<tk2dSpineSkeleton>(); }
void Start() { cachedSpineSkeleton = GetComponent <tk2dSpineSkeleton>(); state = new Spine.AnimationState(cachedSpineSkeleton.skeletonDataAsset.GetAnimationStateData()); }