void Start()
 {
     cachedSpineSkeleton = GetComponent<tk2dSpineSkeleton>();
     state = new Spine.AnimationState(cachedSpineSkeleton.skeletonDataAsset.GetAnimationStateData());
 }
 /*
  */
 void Start()
 {
     skeleton = GetComponent <tk2dSpineSkeleton>();
 }
 void Start()
 {
     skeleton = GetComponent<tk2dSpineSkeleton>();
 }
 void Start()
 {
     cachedSpineSkeleton = GetComponent <tk2dSpineSkeleton>();
     state = new Spine.AnimationState(cachedSpineSkeleton.skeletonDataAsset.GetAnimationStateData());
 }