IEnumerator ActivateAlarm() { anim.Play(); alarmAudio.clip = audioToPlay[0]; alarmAudio.loop = false; alarmAudio.Play(); yield return(new WaitForSeconds(alarmAudio.clip.length)); alarmAudio.volume = 0.15f; alarmAudio.loop = true; alarmAudio.clip = audioToPlay[1]; alarmAudio.Play(); Alarm.StartTimer(); }