Пример #1
0
 public override void ForceToRelease()
 {
     coreObject = null;
     base.ForceToRelease();
 }
Пример #2
0
 public override void Destroy()
 {
     coreObject = null;
     base.Destroy();
 }
Пример #3
0
 public TerrainObject3D()
 {
     coreObject = Engine.ObjectSystemFactory.CreateTerrainObject3D();
     GC.Object3Ds.AddObject(coreObject.GetPtr(), this);
     commonObject = coreObject;
 }
Пример #4
0
 public TerrainObject3D()
 {
     coreObject = Engine.ObjectSystemFactory.CreateTerrainObject3D();
     GC.Object3Ds.AddObject(coreObject.GetPtr(), this);
     commonObject = coreObject;
 }