void setupSweetData(Transform sweet)
    {
        sweetData thisSweetData = new sweetData(sweetImageInfo.sweetTypeNames.Length, sweetImageInfo.numberOfStages);

        sweet.GetComponent <sweetAttributes>().thisSweetData            = thisSweetData;
        sweet.GetComponent <sweetAttributes>().thisSweetTypeStageImages = sweetImageInfo.allImages[thisSweetData.type].stageImages;
    }
    void writeBonusText(sweetData sweetInfo)
    {
        Transform newBonusText = Instantiate(bonusText);

        if (sweetInfo.atMaxStage())
        {
            Instantiate(maxSweetText);
        }
        int sweetValue = sweetInfo.sweetValue();

        newBonusText.GetComponent <TextMesh>().text = "+" + sweetValue.ToString();
        score += sweetValue;
    }