void setupSweetData(Transform sweet) { sweetData thisSweetData = new sweetData(sweetImageInfo.sweetTypeNames.Length, sweetImageInfo.numberOfStages); sweet.GetComponent <sweetAttributes>().thisSweetData = thisSweetData; sweet.GetComponent <sweetAttributes>().thisSweetTypeStageImages = sweetImageInfo.allImages[thisSweetData.type].stageImages; }
void writeBonusText(sweetData sweetInfo) { Transform newBonusText = Instantiate(bonusText); if (sweetInfo.atMaxStage()) { Instantiate(maxSweetText); } int sweetValue = sweetInfo.sweetValue(); newBonusText.GetComponent <TextMesh>().text = "+" + sweetValue.ToString(); score += sweetValue; }