Пример #1
0
 public void LeaveGame()
 {
     isPaused       = !isPaused;
     Time.timeScale = 1f;
     FindObjectOfType <SoundManager>().Stop("Run");
     sceneManager.EnterMenu();
 }
Пример #2
0
    public void LeaveGameOver()
    {
        playerPrefs.AddMoney(currencyCalculation);
        playerPrefs.AddPlays(1);

        playAgain.SetBool("hasRevived", false);
        gameOverScreen.SetActive(false);
        hearts.SetActive(true);
        timer.SetActive(true);
        joystick.SetActive(true);
        pauseBtn.SetActive(true);
        Time.timeScale = 1f;
        sceneManager.EnterMenu();
    }