Пример #1
0
 // Start is called before the first frame update
 //Gets the appropriate scripts
 void Start()
 {
     sDoorLocked = GetComponent <s_doorLocked>();
     sDoor       = GetComponent <s_Door>();
     sKey        = GetComponent <s_Key>();
     sExit       = GetComponent <s_exit>();
 }
Пример #2
0
        public string GetDoorItems(string RoomId)
        {
            string itemList = string.Empty;
            s_Door door     = s_Door.Find("DoorID", RoomId);

            if (door != null)
            {
                itemList += door.Area + "|";
                itemList += door.Balcony + "|";
                itemList += door.FacetoID + "|";
                itemList += door.Floor + "|";
                itemList += door.Hall + "|";
                itemList += door.Room + "|";
                itemList += door.Toilet + "|";
                itemList += door.YearID + "|";
                s_Seat temp_s_Seat = s_Seat.Find(s_Seat._.SeatID, door.SeatID);
                if (temp_s_Seat != null && temp_s_Seat.Floor.HasValue)
                {
                    itemList += temp_s_Seat.Floor.Value;
                }
            }

            return(itemList);
        }