// Start is called before the first frame update void Start() { Instance = this; webs = GetComponent <webscript>(); userinfo = GetComponent <userinfo>(); login = GetComponent <login>(); }
static public StringBuilder Serialize(StringBuilder sb, reference r) { sb.Append(TypeReference); sb.Append(r.object_id); sb.Append(' '); return sb; }
/// <summary> /// constructs a point. /// </summary> /// <param name="x">value of the X coordinate</param> /// <param name="y">value of the Y coordinate</param> /// <param name="z">value of the Z coordinate</param> /// <param name="units">units to be used for measurement</param> /// <param name="Ref">frame of reference of the point.</param> public point(double x, double y, double z, unit units, reference Ref) { this.x = x; this.y = y; this.z = z; this.units = units; this.Ref = Ref; }
public ActionResult DeleteConfirmed(int id) { reference reference = db.reference.Find(id); db.reference.Remove(reference); db.SaveChanges(); return(RedirectToAction("Index")); }
public ActionResult Edit([Bind(Include = "Id,image,author")] reference reference) { if (ModelState.IsValid) { db.Entry(reference).State = EntityState.Modified; db.SaveChanges(); return(RedirectToAction("Index")); } return(View(reference)); }
/// <summary> /// sets the point to absolute mode if it isnt already. /// </summary> /// <param name="currentPosition"></param> public void toAbsolute(point currentPosition) { if (Ref != reference.absolute) { var newPoint = this + currentPosition; x = newPoint.x; y = newPoint.y; z = newPoint.z; this.Ref = reference.absolute; } }
/// <summary> /// sets the point to incremental mode if it isnt already. /// </summary> /// <param name="currentPosition"></param> public void toIncremental(point currentPosition) { if (Ref != reference.incremental) { var newPoint = this - currentPosition; x = newPoint.x; y = newPoint.y; z = newPoint.z; this.Ref = reference.incremental; } }
public ActionResult Create([Bind(Include = "Id,image,author")] reference reference) { if (ModelState.IsValid) { db.reference.Add(reference); db.SaveChanges(); return(RedirectToAction("Index")); } return(View(reference)); }
//public GameObject paddleRef; public void Start() { //variableJoystick = (VariableJoystick)Resources.Load("Assets/Joystick Pack/Prefabs/Variable Joystick.prefab", typeof(VariableJoystick)); //Object prefab = Resources.Load("Assets/Joystick Pack/Prefabs/Variable Joystick.prefab", typeof(GameObject)); //paddleRef = (GameObject)prefab; //VariableJoystick = prefab; variableJoystick = (GameObject)GameObject.Find("reference1"); reference referenceScript = variableJoystick.GetComponent <reference>(); variableJoystickXD = referenceScript.variableJoy; //variableJoystick = (GameObject)GameObject.FindGameObjectWithTag("joystick1"); }
/// <summary> /// creates and extruder object when the portname is known I.E. COM1, COM2 /// </summary> /// <param name="portName">port to use for communication with the robot arm.</param> public extruder(string portName) { output = new Queue <string>(); units = unit.millimeters; coordinateMode = reference.incremental; configureExtruderPort(portName); currentExtrusion = 0; timer = new System.Windows.Forms.Timer(); timer.Interval = 1000; // Running every 1000 ms timer.Tick += Timer_Tick; timer.Enabled = true; }
// GET: references/Delete/5 public ActionResult Delete(int?id) { if (id == null) { return(new HttpStatusCodeResult(HttpStatusCode.BadRequest)); } reference reference = db.reference.Find(id); if (reference == null) { return(HttpNotFound()); } return(View(reference)); }
/// <summary> /// creates a robotarm class when the portname is known. /// </summary> /// <param name="portName">name of the port to use I.E. COM1, COM2</param> public robotArm(string portName) { origin = new point(29.423, 1081.853, -23.044, unit.millimeters, reference.absolute); outputs = new Queue <string>(); currentPosition = new point(0, 0, 0, unit.millimeters, reference.absolute); port = new System.IO.Ports.SerialPort(); units = unit.millimeters; coordinateMode = reference.incremental; configureRobotArmPort(portName); getPosition(); timer = new System.Windows.Forms.Timer(); timer.Interval = 1000; // Running every 1000 ms timer.Tick += Timer_Tick; timer.Enabled = true; }
assemblyLoader.RegisterDependency(reference);
// Use this for initialization void Start() { refPosition = (reference)FindObjectOfType(typeof(reference)); }
public void M82() { coordinateMode = reference.absolute; port.WriteLine("M82"); }
var(reference, target) = __in__;
public void G91() { this.coordinateMode = reference.incremental; }
public void M83() { coordinateMode = reference.incremental; port.WriteLine("M83"); }
public Control Reference() { reference rf = new reference(); return(rf.table); }
// Use this for initialization void Start() { refPosition = (reference)FindObjectOfType (typeof (reference)); }
public void G90() { //throw new NotImplementedException(); this.coordinateMode = reference.absolute; }