[Test] //update_nextのテスト public void test_update_next() { next_puyo test_target = new next_puyo(); test_target.init(); int[] color = new int[2]; bool flag = false; color[0] = test_target.get().get_color(0); color[1] = test_target.get().get_color(1); for (int i = 0; i < 10; i++) { puyopuyo ret_puyo = test_target.get(); if ((color[0] != ret_puyo.get_color(0)) || (color[1] != ret_puyo.get_color(1))) { flag = true; break; } test_target.update_next(); } Assert.AreEqual(true, flag); }
[Test] //initのテスト public void test_init() { next_puyo test_target = new next_puyo(); test_target.init(); puyopuyo ret_puyo = test_target.get(); //puyo Assert.AreNotEqual(ret_puyo, null); //puyo color for (int i = 0; i < 2; i++) { int color = ret_puyo.get_color(i); Assert.AreEqual(3, color, 3); } //puyo pos for (int i = 0; i < 2; i++) { Assert.AreEqual(0, ret_puyo.get_position(i).get_x()); Assert.AreEqual(0, ret_puyo.get_position(i).get_y()); } }
[Test] //getのテスト public void test_get() { next_puyo test_target = new next_puyo(); test_target.init(); puyopuyo obj = test_target.get(); Assert.AreNotEqual(null, obj); }
//-------------------- //fix //-------------------- public void fix(puyopuyo input_puyo) { for (int i = 0; i < 2; i++) { int color = input_puyo.get_color(i); Point pos = input_puyo.get_position(i); m_Grid[pos.get_x(), pos.get_y()] = color; } set_state(1); }
public void init() { //フィールド m_game_field = new GameField(); m_game_field.init(); //現在のぷよ生成 m_temp_puyo = new puyopuyo(); m_temp_puyo.init(); //nextの生成と初期化 m_next = new next_puyo(); m_next.init(); }
public void test_next2temp() { GameManager test_target = new GameManager(); test_target.init(); test_target.next2temp(); puyopuyo test = test_target.get_temp_puyo(); Assert.AreEqual(3, test.get_position(0).get_x()); Assert.AreEqual(10, test.get_position(0).get_y()); Assert.AreEqual(3, test.get_position(1).get_x()); Assert.AreEqual(11, test.get_position(1).get_y()); }
void update_next(puyopuyo next_puyo) { delete_next(); for (int i = 0; i < 2; i++) { int color = next_puyo.get_color(i); int pos_x = 8; int pos_y = 9 + i; if (color == 0) { continue; } m_displayNext[i] = Instantiate(m_PrefabPuyo[color - 1], new Vector3(pos_x, pos_y, 0), new Quaternion(0, 0, 0, 0)); } }
public void rotate(bool isRight) { //copy puyopuyo prev_puyo = new puyopuyo(); prev_puyo.init(); prev_puyo.copy(m_temp_puyo); //rotate m_temp_puyo.rotate(isRight); //check if (m_game_field.check_collision(ref m_temp_puyo) == true) { m_temp_puyo.copy(prev_puyo); } }
[Test] //copyのテスト public void test_copy_color() { puyopuyo test_target = new puyopuyo(); test_target.init(); test_target.set_color(0, 1); test_target.set_color(1, 2); puyopuyo copy_obj = new puyopuyo(); copy_obj.copy_color(test_target); for (int i = 0; i < 2; i++) { int color = copy_obj.get_color(i); Assert.AreEqual(color, i + 1); } }
public void test_check_collision() { GameField test_target = new GameField(); test_target.init(); puyopuyo test_puyo = new puyopuyo(); test_puyo.init(); //ok test_puyo.set_position(0, 0, 0); test_puyo.set_position(1, 1, 0); Assert.AreEqual(false, test_target.check_collision(ref test_puyo)); //range 0 test_puyo.set_position(0, -1, 0); test_puyo.set_position(1, 0, 0); Assert.AreEqual(true, test_target.check_collision(ref test_puyo)); //range 1 test_puyo.set_position(0, 0, 0); test_puyo.set_position(1, -1, 0); Assert.AreEqual(true, test_target.check_collision(ref test_puyo)); //puyo 0 test_puyo.set_position(0, 0, 0); test_puyo.set_position(1, 1, 0); test_target.set_value(0, 0, 1); Assert.AreEqual(true, test_target.check_collision(ref test_puyo)); //puyo 1 test_puyo.set_position(0, 0, 0); test_puyo.set_position(1, 1, 0); test_target.set_value(1, 1, 1); Assert.AreEqual(true, test_target.check_collision(ref test_puyo)); }
[Test] //initのテスト public void test_init() { puyopuyo test_target = new puyopuyo(); test_target.init(); //color for (int i = 0; i < 2; i++) { int color = test_target.get_color(i); Assert.AreEqual(color, 0); } //pos for (int i = 0; i < 2; i++) { Assert.AreEqual(0, test_target.get_position(i).get_x()); Assert.AreEqual(0, test_target.get_position(i).get_y()); } }
//-------------------- //collision //-------------------- public bool check_collision(ref puyopuyo input_puyo) { //range bool ans1 = isRange(input_puyo.get_position(0)); bool ans2 = isRange(input_puyo.get_position(1)); if ((ans1 == false) || (ans2 == false)) { return(true); } //puyo ans1 = isPuyo(input_puyo.get_position(0)); ans2 = isPuyo(input_puyo.get_position(1)); if ((ans1 == false) || (ans2 == false)) { return(true); } return(false); }
public void test_fix() { GameField test_target = new GameField(); test_target.init(); puyopuyo test_puyo = new puyopuyo(); test_puyo.init(); test_puyo.set_position(0, 1, 0); test_puyo.set_position(1, 1, 1); test_puyo.set_color(0, 2); test_puyo.set_color(1, 3); test_target.fix(test_puyo); Assert.AreEqual(2, test_target.get_value(1, 0)); Assert.AreEqual(3, test_target.get_value(1, 1)); Assert.AreEqual(1, test_target.get_state()); }
public bool move(int move_x, int move_y) { //copy puyopuyo prev_puyo = new puyopuyo(); prev_puyo.init(); prev_puyo.copy(m_temp_puyo); //move m_temp_puyo.move(new Point(move_x, move_y)); //check if (m_game_field.check_collision(ref m_temp_puyo) == true) { m_temp_puyo.copy(prev_puyo); return(true); } else { return(false); } }
public void test_rotate() { GameManager test_target = new GameManager(); test_target.init(); puyopuyo temp = test_target.get_temp_puyo(); //-----set----- temp.set_position(0, 1, 2); temp.set_position(1, 1, 3); //move test_target.rotate(true); //check 0 Assert.AreEqual(test_target.get_temp_puyo().get_position(0).get_x(), 1); Assert.AreEqual(test_target.get_temp_puyo().get_position(0).get_y(), 2); //check 1 Assert.AreEqual(test_target.get_temp_puyo().get_position(1).get_x(), 0); Assert.AreEqual(test_target.get_temp_puyo().get_position(1).get_y(), 2); //-----set----- temp.set_position(0, 0, 0); temp.set_position(1, 0, 1); //move test_target.rotate(true); //check 0 Assert.AreEqual(test_target.get_temp_puyo().get_position(0).get_x(), 0); Assert.AreEqual(test_target.get_temp_puyo().get_position(0).get_y(), 0); //check 1 Assert.AreEqual(test_target.get_temp_puyo().get_position(1).get_x(), 0); Assert.AreEqual(test_target.get_temp_puyo().get_position(1).get_y(), 1); }
void update_temp(puyopuyo temp_puyo) { delete_temp(); if (temp_puyo.is_valid() == false) { return; } for (int i = 0; i < 2; i++) { int color = temp_puyo.get_color(i); if (color == 0) { continue; } Point temp_pos = temp_puyo.get_position(i); Vector3 pos = new Vector3(temp_pos.get_x(), temp_pos.get_y(), 0); m_dislayTemp[i] = Instantiate(m_PrefabPuyo[color - 1], pos, new Quaternion(0, 0, 0, 0)); } }
//--------------------------------- //描画 //--------------------------------- public void draw(GameField gamefield, puyopuyo temp_puyo, puyopuyo next_puyo) { update_temp(temp_puyo); update_grid(gamefield); update_next(next_puyo); }
//init public void init() { m_puyopuyo = new puyopuyo(); m_puyopuyo.init(); update_next(); }