Пример #1
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 return(new Position3D(position.x, position.y, position.z));
Пример #2
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 _Rigidbody.MovePosition(new Vector3(position.x, position.y, value));
Пример #3
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 position = float2(position.x + relative.position.x * size.x, position.y + relative.position.y * size.y),
Пример #4
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 c0 = new float2(position.x, position.y),
Пример #5
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 public Tile GetTile(in Vector2Int position) => GetTile(position.x, position.y);
Пример #6
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 return(new TilePosition(position.x, position.y));
Пример #7
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 return(new Vector3D(position.x, position.y, position.z));