Пример #1
0
 protected override void Awake()
 {
     base.Awake();
     base.HasPauseButton      = false;
     base.ShouldShowPauseOver = false;
     Minigame = MinigameManager.GetActive <mg_PuffleRoundup>();
 }
Пример #2
0
    protected override void Awake()
    {
        base.Awake();
        mg_PuffleRoundup active = MinigameManager.GetActive <mg_PuffleRoundup>();

        m_background = active.Resources.GetInstancedResource(mg_pr_EResourceList.TITLE_ASSET_BACKGROUND);
        MinigameSpriteHelper.FitSpriteToScreen(active.MainCamera, m_background, _preserveAspect: false);
    }
Пример #3
0
    public override void UnloadUI()
    {
        m_btnPlay.onClick.RemoveListener(OnPlayClicked);
        m_btnInstructions.onClick.RemoveListener(OnInstructionsClicked);
        base.UnloadUI();
        Object.Destroy(m_background);
        mg_PuffleRoundup active = MinigameManager.GetActive <mg_PuffleRoundup>();

        active.Resources.UnloadResource(mg_pr_EResourceList.TITLE_ASSET_BACKGROUND);
    }