protected override void Awake() { base.Awake(); base.HasPauseButton = false; base.ShouldShowPauseOver = false; Minigame = MinigameManager.GetActive <mg_PuffleRoundup>(); }
protected override void Awake() { base.Awake(); mg_PuffleRoundup active = MinigameManager.GetActive <mg_PuffleRoundup>(); m_background = active.Resources.GetInstancedResource(mg_pr_EResourceList.TITLE_ASSET_BACKGROUND); MinigameSpriteHelper.FitSpriteToScreen(active.MainCamera, m_background, _preserveAspect: false); }
public override void UnloadUI() { m_btnPlay.onClick.RemoveListener(OnPlayClicked); m_btnInstructions.onClick.RemoveListener(OnInstructionsClicked); base.UnloadUI(); Object.Destroy(m_background); mg_PuffleRoundup active = MinigameManager.GetActive <mg_PuffleRoundup>(); active.Resources.UnloadResource(mg_pr_EResourceList.TITLE_ASSET_BACKGROUND); }