public void MsgAnalysis(JsonData res, Action <object> action) { m2c_addmessagesession m2c = new m2c_addmessagesession(); m2c.resultCode = res["resultCode"].ToString(); m2c.resultDesc = res["resultDesc"].ToString(); if (action != null) { action(m2c); } }
/// <summary> /// 获取验证码成功 /// </summary> /// <param name="obj"></param> private void MsgSuccessAuthCode(object obj) { m2c_addmessagesession msg = (m2c_addmessagesession)obj; if (msg.resultCode == "0") { Debug.Log("获取验证码成功!"); StartCoroutine(Timer(m_allTimerTime)); } else if (msg.resultCode == "-1") { GameEntry.UI.OpenDialog(new DialogParams() { Mode = 1, //Message = GameEntry.Localization.GetString("Register.SendFailure"), Message = msg.resultDesc, }); Debug.Log(msg.resultDesc); } }