public void startGame() { backGround.SetActive(false); // menu.SetActive(false); getName.SetActive(false); settingsObj.SetActive(false); adminSc.SetActive(false); adminShowB = false; fireUpFiles(); // mobile.enabled = false; // pc.enabled = true; loadData(); checkForNewGame(); Debug.Log("Data Loaded"); Debug.Log("User Loaded: " + masterUser.nameU); // currentPPP = GetComponent<PostProcessingBehaviour>().profile; learn.tog(false); testMode.hideQuestion(true); // var qualityLevel = QualitySettings.GetQualityLevel(); loadLang(); worldList.primeLangList(); checkCamVer(); toggleGraphics(); if (masterSettings.enviorment > 0) { backGround.SetActive(true); } }
private void startLearnMode() { learn.tog(true); learn.startLearn(); }