public void startGame()
    {
        backGround.SetActive(false);
        // menu.SetActive(false);
        getName.SetActive(false);
        settingsObj.SetActive(false);
        adminSc.SetActive(false);
        adminShowB = false;
        fireUpFiles();
        //   mobile.enabled = false;
        //   pc.enabled = true;


        loadData();
        checkForNewGame();

        Debug.Log("Data Loaded");
        Debug.Log("User Loaded: " + masterUser.nameU);

        // currentPPP = GetComponent<PostProcessingBehaviour>().profile;



        learn.tog(false);
        testMode.hideQuestion(true);
        //  var qualityLevel = QualitySettings.GetQualityLevel();

        loadLang();
        worldList.primeLangList();
        checkCamVer();
        toggleGraphics();
        if (masterSettings.enviorment > 0)
        {
            backGround.SetActive(true);
        }
    }
Beispiel #2
0
 private void startLearnMode()
 {
     learn.tog(true);
     learn.startLearn();
 }