public Movie(DefineMovie define){ _view = new CCNodeRGBA (); _view.cascadeColorEnabled = true; _view.cascadeOpacityEnabled = true; _view.gameObject.name = define.characterId.ToString(); _depth_displays = new DisplayObject[define.maxDepth + 1]; _depth_displayCaches = new List<DisplayObject>[define.maxDepth + 1]; _define = define; _currentFrame = -1; _isBoundsDirty = true; _tweenMode = kTweenMode.SkipNoLabelFrames; }
public Movie(DefineMovie define) { _view = new CCNodeRGBA(); _view.cascadeColorEnabled = true; _view.cascadeOpacityEnabled = true; _view.gameObject.name = define.characterId.ToString(); _depth_displays = new DisplayObject[define.maxDepth + 1]; _depth_displayCaches = new List <DisplayObject> [define.maxDepth + 1]; _define = define; _currentFrame = -1; _isBoundsDirty = true; _tweenMode = kTweenMode.SkipNoLabelFrames; }
public Movie(TagDefineMovie define) { _define = define; _curFrame = null; _isBoundsDirty = true; _tweenMode = kTweenMode.SkipNoLabelFrames; _depthDisplays = new Display[define.maxDepth]; _movieCtrl = new MovieCtrl(this); _caches = new utList <Display>(); if (string.IsNullOrEmpty(define.className)) { this.nameInHierarchy = define.characterId.ToString(); } else { this.nameInHierarchy = define.className; } this.cascadeColorEnabled = true; this.cascadeOpacityEnabled = true; }