public void tweenInChangePlayerName(int buttonID, string buttonText) { transform.position = new Vector3(transform.position.x, Camera.main.orthographicSize * 2, transform.position.z); gameObject.SetActive(true); inputField.text = buttonText; inputField.ActivateInputField(); LeanTween.moveY(gameObject, 0, 0.5f).setEase(LeanTweenType.easeOutCubic).setOnComplete(initTextEnter); currentFieldType = inputFieldTypes.changeName; playerButtonID = buttonID; }
public void tweenInAddPLayer() { transform.position = new Vector3(transform.position.x, Camera.main.orthographicSize * 2, transform.position.z); gameObject.SetActive(true); inputField.text = ""; inputField.ActivateInputField(); LeanTween.moveY(gameObject, 0, 0.5f).setEase(LeanTweenType.easeOutCubic).setOnComplete(initTextEnter); currentFieldType = inputFieldTypes.addPlayer; playerButtonID = -1; }