public void tweenInChangePlayerName(int buttonID, string buttonText)
    {
        transform.position = new Vector3(transform.position.x, Camera.main.orthographicSize * 2, transform.position.z);
        gameObject.SetActive(true);
        inputField.text = buttonText;
        inputField.ActivateInputField();
        LeanTween.moveY(gameObject, 0, 0.5f).setEase(LeanTweenType.easeOutCubic).setOnComplete(initTextEnter);

        currentFieldType = inputFieldTypes.changeName;
        playerButtonID   = buttonID;
    }
    public void tweenInAddPLayer()
    {
        transform.position = new Vector3(transform.position.x, Camera.main.orthographicSize * 2, transform.position.z);
        gameObject.SetActive(true);
        inputField.text = "";
        inputField.ActivateInputField();
        LeanTween.moveY(gameObject, 0, 0.5f).setEase(LeanTweenType.easeOutCubic).setOnComplete(initTextEnter);

        currentFieldType = inputFieldTypes.addPlayer;
        playerButtonID   = -1;
    }