Пример #1
0
 private void OnPlayerServerConnect(On.RoR2.Networking.GameNetworkManager.orig_OnServerConnect orig, global::RoR2.Networking.GameNetworkManager self, NetworkConnection conn)
 {
     Logger.LogWarning($"{DateTime.Now.Ticks / TimeSpan.TicksPerMillisecond} orig_OnServerConnect");
 }
Пример #2
0
 private void AddInternal(On.RoR2.Networking.GameNetworkManager.orig_OnServerAddPlayerInternal orig, global::RoR2.Networking.GameNetworkManager self, NetworkConnection conn, short playerControllerId, NetworkReader extraMessageReader)
 {
     Logger.LogWarning("Add Player Internal");
 }