Пример #1
0
 public void Draw()
 {
     //TODO: Quad Tree Data Structure
     foreach (MapInterface.ObjectInstance inst in this.map.mapInterface.objectInstances)
     {
         inst.Draw();
     }
     foreach (MapInterface.ObjectWall inst in this.map.mapInterface.objectWalls)
     {
         inst.Draw();
     }
     if (shapeTexture != null)
     {
         shapeTexture.Draw();
     }
     cursor.Draw();
 }
Пример #2
0
 public void Draw()
 {
     menus[this.currentMenu].Draw();
     cursor.Draw();
 }