Пример #1
0
    private void OnTriggerEnter2D(Collider2D collision)
    {
        if (collision.gameObject.tag == "Bullet")
        {
            gamemanag = GameObject.Find("background").GetComponent <gamemanager>();
            gamemanag.Puntuar(points);
            gamemanag.CountEnemies();


            Destroy(gameObject);
        }
    }