/// <summary> /// Shows the toast. A toast is a view containing a quick little message for the user. /// </summary> /// <param name="_message">The text message in a Toast view.</param> /// <param name="_length">Toast view show duration time length.</param> public virtual void ShowToast (string _message, eToastMessageLength _length) {}
public override void ShowToast(string _message, eToastMessageLength _length) { DebugUtility.Logger.LogWarning(Constants.kDebugTag, Constants.kAndroidFeature); }
public override void ShowToast(string _message, eToastMessageLength _length) { Plugin.Call(Native.Methods.SHOW_TOAST, _message, _length == eToastMessageLength.SHORT ? "SHORT" : "LONG"); }
/// <summary> /// Shows the toast. A toast is a view containing a quick little message for the user. /// </summary> /// <param name="_message">The text message in a Toast view.</param> /// <param name="_length">Toast view show duration length.</param> /// <example> /// The following code example demonstrates how to show a short toast message. /// <code> /// using UnityEngine; /// using System.Collections; /// using VoxelBusters.NativePlugins; /// /// public class ExampleClass : MonoBehaviour /// { /// public void ShowToastMessage () /// { /// NPBinding.UI.ShowToast("This is a sample message.", eToastMessageLength.SHORT); /// } /// } /// </code> /// </example> /// <remarks> /// \note This is an Android only feature. On iOS, this call has no effect. /// </remarks> public virtual void ShowToast(string _message, eToastMessageLength _length) { }
public override void ShowToast (string _message, eToastMessageLength _length) { Plugin.Call(Native.Methods.SHOW_TOAST, _message, _length == eToastMessageLength.SHORT ? "SHORT" : "LONG"); }
public override void ShowToast (string _message, eToastMessageLength _length) { Console.LogWarning(Constants.kDebugTag, Constants.kAndroidFeature); }
public override void Reset() { // Setup properties message = null; length = eToastMessageLength.SHORT; }