Пример #1
0
        public static string OutputChannelToString(eStateOutputChannels stateOutputChannel)
        {
            switch (stateOutputChannel)
            {
            case eStateOutputChannels.EndGame:
                return("ENDG");

            case eStateOutputChannels.Location:
                return("LOCA");

            default:
                return("NONE");
            }
        }
        private string GetOutputChannelString(Dictionary <string, string> outputChannels, eStateOutputChannels eChannel)
        {
            var sChannel = GameConstants.OutputChannelToString(eChannel);

            if (outputChannels.ContainsKey(sChannel) == false)
            {
                return(String.Empty);
            }

            return(outputChannels[sChannel]);
        }