Пример #1
0
        //攻击目标--无
        public void SetSettingNone()
        {
            bool value = ClientGlobal.Instance().gameOption.GetInt("AttackTarget", "SettingNone", 1) == 1;

            if (value)
            {
                this.AttackPriority = eAttackPriority.Creature;
            }
        }
Пример #2
0
        //攻击目标--怪物优先
        public void SetSettingMonster()
        {
            bool value = ClientGlobal.Instance().gameOption.GetInt("AttackTarget", "SettingMonster", 1) == 1;

            if (value)
            {
                this.AttackPriority = eAttackPriority.Monster;
            }
        }