Пример #1
0
 private void Awake()
 {
     rb2d_ptr      = GetComponent <Rigidbody2D>();
     utilStats_ptr = GetComponent <d_General_UtilityStats>();
     trm_ptr       = GetComponent <Transform>();
     genInput_ptr  = GetComponent <d_General_Input>();
 }
Пример #2
0
 void Start()
 {
     id                           = Database.GetPlayer().GetComponent <d_General_Input>();
     b2d                          = GetComponent <BoxCollider2D>();
     sad_ptr                      = GetComponent <SimpleAttackData>();
     enemiesColliders             = new Collider2D[50];
     contactFilter                = new ContactFilter2D();
     contactFilter.useLayerMask   = true;
     contactFilter.layerMask      = LayerMask.GetMask("Enemies");
     EventHandler.OnAttackLanded += Use;
 }
Пример #3
0
 private void Awake()
 {
     genInput_ptr = GetComponent <d_General_Input>();
 }
Пример #4
0
 private void Awake()
 {
     animator     = GetComponent <Animator>();
     genInput_ptr = GetComponent <d_General_Input>();
 }