Пример #1
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 set => SetProperty(ref _x, value);
Пример #2
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 get => new Quaternion(_x, _y, _z, _w);
Пример #3
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 get => new Vector3(_x, _y, _z);
Пример #4
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 get => new Vector2(_x, _y);
Пример #5
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 Set(ref _x, value)
 .AndNotifyPropertyChanged(nameof(Y))
Пример #6
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 HitPosition = new Vec3d(_x, _y, _z),
Пример #7
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 get => new Point(_x, _y);
Пример #8
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 get => new Vector4(_x, _y, _z, _w);