internal void bindTexture(uint target, __WebGLTexture textureHandle) { GLES20.glBindTexture((int)target, textureHandle); }
internal void bindTexture(uint target, __WebGLTexture textureHandle) { GLES20.glBindTexture((int)target, textureHandle); }
internal void bindTexture(uint target, __WebGLTexture textureHandle) { GLES20.glBindTexture((int)target, textureHandle); }
internal void bindTexture(uint target, __WebGLTexture textureHandle) { GLES20.glBindTexture((int)target, textureHandle); }