internal static _SetCurrentLanguage SetCurrentLanguage() { if (_SetCurrentLanguageFunc == null) { _SetCurrentLanguageFunc = (_SetCurrentLanguage)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnLangTable_setCurrentLanguage"), typeof(_SetCurrentLanguage)); } return(_SetCurrentLanguageFunc); }
internal static _SetCurrentLanguage SetCurrentLanguage() { if (_SetCurrentLanguageFunc == null) { _SetCurrentLanguageFunc = (_SetCurrentLanguage)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnLangTable_setCurrentLanguage"), typeof(_SetCurrentLanguage)); } return(_SetCurrentLanguageFunc); }