Example #1
0
            internal static _SetCurrentLanguage SetCurrentLanguage()
            {
                if (_SetCurrentLanguageFunc == null)
                {
                    _SetCurrentLanguageFunc =
                        (_SetCurrentLanguage)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnLangTable_setCurrentLanguage"), typeof(_SetCurrentLanguage));
                }

                return(_SetCurrentLanguageFunc);
            }
Example #2
0
            internal static _SetCurrentLanguage SetCurrentLanguage()
            {
                if (_SetCurrentLanguageFunc == null)
                {
                    _SetCurrentLanguageFunc =
                        (_SetCurrentLanguage)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnLangTable_setCurrentLanguage"), typeof(_SetCurrentLanguage));
                }

                return(_SetCurrentLanguageFunc);
            }