internal static _IsOccupied IsOccupied() { if (_IsOccupiedFunc == null) { _IsOccupiedFunc = (_IsOccupied)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnCoverPoint_isOccupied"), typeof(_IsOccupied)); } return(_IsOccupiedFunc); }
internal static _IsOccupied IsOccupied() { if (_IsOccupiedFunc == null) { _IsOccupiedFunc = (_IsOccupied)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnCoverPoint_isOccupied"), typeof(_IsOccupied)); } return(_IsOccupiedFunc); }