Example #1
0
            internal static _IsOccupied IsOccupied()
            {
                if (_IsOccupiedFunc == null)
                {
                    _IsOccupiedFunc =
                        (_IsOccupied)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnCoverPoint_isOccupied"), typeof(_IsOccupied));
                }

                return(_IsOccupiedFunc);
            }
Example #2
0
            internal static _IsOccupied IsOccupied()
            {
                if (_IsOccupiedFunc == null)
                {
                    _IsOccupiedFunc =
                        (_IsOccupied)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnCoverPoint_isOccupied"), typeof(_IsOccupied));
                }

                return(_IsOccupiedFunc);
            }