IEnumerator DoInstaKill() { ZombieSquad.Instance.DeathZombie(this); _zombieAI.SetDeath(); iTween.ScaleTo(gameObject, iTween.Hash("scale", Vector3.zero, "easetype", iTween.EaseType.easeInBack, "time", 0.3)); yield return(new WaitForSeconds(0.3f)); Destroy(gameObject); }