void UIAction.doAction(MParams par) { if (par.phase == TouchPhase.Ended) { YesNo.self.gameObject.SetActive(true); YesNo.set(GManager.self.UIOptions, gameObject, "Quit?"); GManager.self.UIOptions.SetActive(false); } }
void UIAction.doAction(MParams par) { YesNo.self.gameObject.SetActive(true); YesNo.set(GManager.self.UIOptions, gameObject, "Open link to Policy?"); GManager.self.UIOptions.SetActive(false); }