void UIAction.doAction(MParams par)
 {
     if (par.phase == TouchPhase.Ended)
     {
         YesNo.self.gameObject.SetActive(true);
         YesNo.set(GManager.self.UIOptions, gameObject, "Quit?");
         GManager.self.UIOptions.SetActive(false);
     }
 }
 void UIAction.doAction(MParams par)
 {
     YesNo.self.gameObject.SetActive(true);
     YesNo.set(GManager.self.UIOptions, gameObject, "Open link to Policy?");
     GManager.self.UIOptions.SetActive(false);
 }