public void SetParentTran(Transform tran) { if (GameOverCtrl.IsShowGameOver || (JiFenJieMianCtrl.GetInstance() != null && JiFenJieMianCtrl.GetInstance().GetIsShowFinishTask())) { return; } XkGameCtrl.SetParentTran(transform, tran); }
void Awake() { if (_Instance != null) { Destroy(gameObject); return; } _Instance = this; XkGameCtrl.SetParentTran(transform, AudioManager.Instance.transform); ResetGameAudioSource(); DontDestroyOnLoad(gameObject); }