Пример #1
0
        private void MapWorldTiles()
        {
            grid = new WorldTile[config.GridSize, config.GridSize, config.GridSize];

            for (int i = 0; i < transform.childCount; i++)
            {
                WorldTile worldTile = transform.GetChild(i).GetComponent <WorldTile>();

                if (worldTile == null)
                {
                    continue;
                }

                // NOTE: Very dependant on world tile's name!!!
                // TODO: Find a safer way of doing this...
                string[] string1 = worldTile.name.Split('[');
                string[] string2 = string1[1].Split(']');
                string[] string3 = string2[0].Split(',');

                int x = Convert.ToInt16(string3[0]);
                int y = Convert.ToInt16(string3[1]);
                int z = Convert.ToInt16(string3[2]);

                worldTile.Setup(x, y, z);

                grid[x, y, z] = worldTile;

                flattenedGrid.Add(worldTile);
            }
        }