Пример #1
0
    void Start()
    {
        wsc = world.GetComponent <WorldSpeedController>();


        state = State.deactivated;
    }
Пример #2
0
 void Start()
 {
     state     = State.user;
     source    = GetComponent <AudioSource>();
     ufo       = GetComponent <MoveUfo>();
     particles = new ParticleSystem[particle_objects.Length];
     for (int i = 0; i < particle_objects.Length; i++)
     {
         particles[i] = particle_objects[i].GetComponent <ParticleSystem>();
         particles[i].Stop();
     }
     wsc = world.GetComponent <WorldSpeedController>();
 }