Пример #1
0
        public virtual bool IsObjectPermitted(WorldItem potentialOccupant, ReceptacleSettings settings)
        {
            if (State.Locked)
            {
                return(false);
            }

            if (potentialOccupant == null)
            {
                return(false);
            }

            if (((int)potentialOccupant.Size) > ((int)settings.MaxSize))
            {
                //TODO use Stacks size comparison, this is error prone
                Debug.Log("Too big");
                return(false);
            }

            if (settings.PermittedScripts.Count > 0)
            {
                if (!potentialOccupant.HasAtLeastOne(settings.PermittedScripts))
                {
                    return(false);
                }
            }
            if (settings.PermittedSubcats.Count > 0)
            {
                if (!settings.PermittedSubcats.Contains(potentialOccupant.Subcategory))
                {
                    return(false);
                }
            }
            if (settings.PermittedMaterials != WIMaterialType.None)
            {
                if (!Flags.Check((uint)settings.PermittedMaterials, (uint)potentialOccupant.Props.Global.MaterialType, Flags.CheckType.MatchAny))
                {
                    return(false);
                }
            }
            if (settings.PermittedItems.Count > 0)
            {
                foreach (string permittedItemName in settings.PermittedItems)
                {
                    if (!Stacks.Can.Stack(potentialOccupant, permittedItemName))
                    {
                        return(false);
                    }
                }
            }
            return(true);
        }