Пример #1
0
    void Start()
    {
        Debug.Log("testworld");
        currentplayer  = 0;
        playercontrols = new int[6];
        delp           = PlayerController.Instance.returndelp();
        startentrance  = SplitterController.Instance.returnStartEntrance();
        startexit      = SplitterController.Instance.returnStartExit();
        startgear      = SplitterController.Instance.returnStartGear();
        upf            = PlayerController.Instance.returnUPF();
        upp            = PlayerController.Instance.returnUPP();

        Instance = this;
        World    = new WorldData(upf, upp);
        //sets up actions from playercontroller to be sent to player objects using player controller instance//


        //sets instance to this specific version//

        //sets up world data//

        World.AddPlayer();
        World.AddPlayer();
        World.removePlayer(0);
        PlayerController.Instance.removePlayer(0, World.returnAmount());
        Debug.Log(currentplayer);

        //add a player, just for testing//
        World.AddSplitter(2);
        World.addExit(3, 3);
        startexit(3, 3);
        World.addExit(3, 5);
        startexit(3, 5);
        World.setEntrance(-3, 4);
        startentrance(-3, 4);
        World.setGearPad(5, 5);
        startgear(5, 5);
    }