public OseModuleRecycler() { _queue = new WorkshopQueue(); _broker = new ResourceBroker(); _pauseTexture = WorkshopUtils.LoadTexture("Workshop/Assets/icon_pause"); _playTexture = WorkshopUtils.LoadTexture("Workshop/Assets/icon_play"); _binTexture = WorkshopUtils.LoadTexture("Workshop/Assets/icon_bin"); }
public OseModuleRecycler() { _clock = new Clock(); _queue = new WorkshopQueue(); }
public OseModuleWorkshop() { _queue = new WorkshopQueue(); }