public OseModuleRecycler()
 {
     _queue = new WorkshopQueue();
     _broker = new ResourceBroker();
     _pauseTexture = WorkshopUtils.LoadTexture("Workshop/Assets/icon_pause");
     _playTexture = WorkshopUtils.LoadTexture("Workshop/Assets/icon_play");
     _binTexture = WorkshopUtils.LoadTexture("Workshop/Assets/icon_bin");
 }
Beispiel #2
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 public OseModuleRecycler()
 {
     _clock = new Clock();
     _queue = new WorkshopQueue();
 }
 public OseModuleWorkshop()
 {
     _queue = new WorkshopQueue();
 }