Пример #1
0
            public void ConfigureGUI(WorkbenchPane pane)
            {
                pane.SetRecipes(bench.proto.def.recipes,
                                recipe => {
                    AddOrder(recipe);
                    ConfigureGUI(pane);
                });

                pane.ShowOrders(orders.Count);
                for (int i = 0; i < orders.Count; ++i)
                {
                    Order order = orders[i];
                    pane.ConfigureButton(i,
                                         order.recipe.description,
                                         $"x{order.amtOrdered}",
                                         () =>
                    {
                        order.amtOrdered++;
                        ConfigureGUI(pane);
                    });
                }
            }
Пример #2
0
        public GameUI(GameController ctrl)
        {
            this.ctrl = ctrl;

            root   = new GameObject("GUI").transform;
            canvas = CreateCanvas(root.transform, new Vec2I(1920, 1080));
            CreateInputSink();

            dragOutline = ctrl.assets.CreateLine(
                root.transform, "Drag Outline",
                RenderLayer.Highlight.Layer(1),
                Color.white, 1, true, true);
            dragOutline.enabled = false;

            Color color = ToolbarButton.offColor;

            toolbarContainer = Gui.CreateObject(canvas, "Toolbar");
            toolbarContainer.SetFill();

            buildButton = CreateToolbarButton(
                "Build Button", new Vec2(420, 0));
            buildButton.Configure(
                () => ctrl.OnBuildMenu(),
                GetSprite("BB:BuildIcon"),
                "Build", true);

            orderButton = CreateToolbarButton(
                "Orders Button", new Vec2(420, 110));
            orderButton.Configure(
                () => ctrl.OnOrdersMenu(),
                GetSprite("BB:MineIcon"),
                "Orders", true);

            Font font = ctrl.assets.fonts.Get("Arial.ttf");

            infoPane = new InfoPane(canvas, font);

            playButtonContainer = Gui.CreateObject(canvas, "Speed Controls");
            playButtonContainer.SetFill();

            pauseButton = new ToolbarButton(
                playButtonContainer, "Pause", Anchor.TopLeft,
                new Vec2(10, 10), new Vec2(38, 38), 4, font);
            pauseButton.Configure(
                () => ctrl.OnSpeedChange(PlaySpeed.Paused),
                GetSprite("BB:PauseIcon"));

            playButton = new ToolbarButton(
                playButtonContainer, "Play", Anchor.TopLeft,
                new Vec2(52, 10), new Vec2(38, 38), 6, font);
            playButton.Configure(
                () => ctrl.OnSpeedChange(PlaySpeed.Normal),
                GetSprite("BB:PlayIcon"));

            playFFButton = new ToolbarButton(
                playButtonContainer, "Fast", Anchor.TopLeft,
                new Vec2(94, 10), new Vec2(51, 38), 6, font);
            playFFButton.Configure(
                () => ctrl.OnSpeedChange(PlaySpeed.Fast),
                GetSprite("BB:PlayFFIcon"));

            playSFFButton = new ToolbarButton(
                playButtonContainer, "Super Fast", Anchor.TopLeft,
                new Vec2(149, 10), new Vec2(77, 38), 6, font);
            playSFFButton.Configure(
                () => ctrl.OnSpeedChange(PlaySpeed.SuperFast),
                GetSprite("BB:PlaySFFIcon"));

            ctxtMenu  = new ContextMenu(canvas, font);
            workbench = new WorkbenchPane(canvas, font);

            /*
             * CreatePane(canvas, "bl", Color.blue, new Vec2(100, 100), Anchor.BottomLeft, new Vec2(20, 20));
             * CreatePane(canvas, "bc", Color.blue, new Vec2(100, 100), Anchor.Bottom, new Vec2(20, 20));
             * CreatePane(canvas, "br", Color.blue, new Vec2(100, 100), Anchor.BottomRight, new Vec2(20, 20));
             * CreatePane(canvas, "cl", Color.blue, new Vec2(100, 100), Anchor.Left, new Vec2(20, 20));
             * CreatePane(canvas, "cc", Color.blue, new Vec2(100, 100), Anchor.Center, new Vec2(20, 20));
             * CreatePane(canvas, "cr", Color.blue, new Vec2(100, 100), Anchor.Right, new Vec2(20, 20));
             * CreatePane(canvas, "tl", Color.blue, new Vec2(100, 100), Anchor.TopLeft, new Vec2(20, 20));
             * CreatePane(canvas, "tc", Color.blue, new Vec2(100, 100), Anchor.Top, new Vec2(20, 20));
             * CreatePane(canvas, "tr", Color.blue, new Vec2(100, 100), Anchor.TopRight, new Vec2(20, 20));*/
        }