void Start()
 {
     winText = GameObject.FindGameObjectWithTag("WinText").GetComponent <Text>();
     words   = WordsContainer.GetAllPairsForShootingGame();
     DrawRandomCategory();
     text.text = drawText;
 }
Пример #2
0
    private KeyValuePair <string, string> wordGenarate()
    {
        List <KeyValuePair <string, string> > words = WordsContainer.GetAllWordsWithTranslation();

        System.Random random = new System.Random();
        int           index  = random.Next(words.Count);

        return(words[index]);
    }
    public static WordsContainer Load(string path)
    {
        TextAsset      _xml       = Resources.Load <TextAsset>(path);
        XmlSerializer  serializer = new XmlSerializer(typeof(WordsContainer));
        StringReader   reader     = new StringReader(_xml.text);
        WordsContainer words      = serializer.Deserialize(reader) as WordsContainer;

        reader.Close();

        words.Words = words.Words.FindAll(w => w.difficulty.Equals(PlayerPrefs.GetString("Difficulty")));

        return(words);
    }
Пример #4
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 void Start()
 {
     Cursor.visible  = false;
     screenCenter    = Camera.main.ScreenToWorldPoint(new Vector3(Screen.width / 2, Screen.height / 2, 0));
     words           = WordsContainer.GetAllPairsForShootingGame();
     currentCategory = DrawTaskCategory.GetCurrentCategory();
     word.text       = SetCurrentWord();
     SetWordRotation();
     movementVector   = (screenCenter - transform.position).normalized * speed;
     movementVector.z = 0;
     currentLifeTime  = lifeTime;
     timer            = waitTime;
 }
 public void CategoriesFromXMLNoDuplicates()
 {
     Assert.AreEqual(2, WordsContainer.GetAllCategories());
 }
 public void CategoriesFromXMLContains()
 {
     Assert.Contains("animal", WordsContainer.GetAllCategories());
 }
 public WordOperator(WordsContainer wordsContainer, IWriter writer)
 {
     this.writer         = writer;
     this.wordsContainer = wordsContainer;
 }
 public RankListPoint(IWriter writer, WordsContainer wordsContainer)
 {
     this.writer         = writer;
     this.wordsContainer = wordsContainer;
 }
Пример #9
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 public Player(IReader reader, IWriter writer, WordsContainer wordsContainer)
 {
     this.reader         = reader;
     this.writer         = writer;
     this.wordsContainer = wordsContainer;
 }
Пример #10
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 public TrieFactory(IUnityContainer unityContainer, WordsContainer wordsContainer)
 {
     this.wordsContainer = wordsContainer;
     this.unityContainer = unityContainer;
 }