void Init() { Root = Control("LevelTalk"); WndObject.GetComponent <RectTransform>().anchoredPosition = new Vector2(180, -180); vscrollBar = Control("Scrollbar Vertical").GetComponent <Scrollbar>(); //soundPlay = gameObject.AddComponent<AudioSource>(); }
private void SetWndStyleExt() { switch (mWndStyleExt) { case StyleExt.Alpha: { if (null == WndObject.GetComponent <TweenAlpha>()) { TweenAlpha Ta = WndObject.AddComponent <TweenAlpha>(); Ta.to = 0.0f; Ta.delay = 2.0f; } if (null == WndObject.GetComponent <AutoClose>()) { WndObject.AddComponent <AutoClose>(); } } ChangeWndStyleExt(); break; case StyleExt.Toast: { if (null == WndObject.GetComponent <AutoClose>()) { WndObject.AddComponent <AutoClose>(); } } ChangeWndStyleExt(); break; default: break; } }
public void Add(int playerId, string message) { if (Root.transform.childCount >= 20) { GameObject.Destroy(Root.transform.GetChild(0).gameObject); } GameObject obj = new GameObject(); obj.name = (Root.transform.childCount + 1).ToString(); Text txt = obj.AddComponent <Text>(); txt.text = string.Format("{0}:{1}", Main.Ins.NetWorkBattle.GetNetPlayerName(playerId), message); //00AAFFFF txt.font = Main.Ins.TextFont; txt.fontSize = 32; txt.alignment = TextAnchor.MiddleLeft; txt.raycastTarget = false; txt.color = new Color(1.0f, 1.0f, 1.0f, 1f); obj.transform.SetParent(Root.transform); obj.transform.localScale = Vector3.one; obj.transform.localPosition = Vector3.zero; obj.transform.localRotation = Quaternion.identity; if (hide != null) { hide.Kill(false); } WndObject.GetComponent <CanvasGroup>().alpha = 1.0f; hide = DOTween.Sequence(); hide.AppendInterval(8.0f); hide.Append(WndObject.GetComponent <CanvasGroup>().DOFade(0, 5.0f)); hide.Play(); vscrollBar.value = 0; }
public void Add(int playerId, byte[] audio) { if (Root.transform.childCount >= 20) { if (audioCache.ContainsKey(0)) { audioCache.Remove(0); } GameObject.Destroy(Root.transform.GetChild(0).gameObject); } GameObject obj = GameObject.Instantiate(Resources.Load("AudioMsg")) as GameObject; obj.name = (Root.transform.childCount + 1).ToString(); obj.transform.GetChild(0).GetComponent <Text>().text = Main.Ins.NetWorkBattle.GetNetPlayerName(playerId) + "发来了一条语音信息"; obj.transform.GetChild(1).GetComponent <UIFunCtrl>().SetEvent((int audioIdx) => { OnPlayAudio(audioIdx); }, Root.transform.childCount); obj.transform.SetParent(Root.transform); obj.transform.localScale = Vector3.one; obj.transform.localPosition = Vector3.zero; obj.transform.localRotation = Quaternion.identity; if (hide != null) { hide.Kill(false); } WndObject.GetComponent <CanvasGroup>().alpha = 1.0f; hide = DOTween.Sequence(); hide.AppendInterval(8.0f); hide.Append(WndObject.GetComponent <CanvasGroup>().DOFade(0, 5.0f)); hide.Play(); audioCache.Add(Root.transform.childCount - 1, audio); vscrollBar.value = 0; }
void Init() { RectTransform rectTran = WndObject.GetComponent <RectTransform>(); if (rectTran != null) { rectTran.anchoredPosition = new Vector2((1920f - rectTran.sizeDelta.x) / 2.0f, -(1080f - rectTran.sizeDelta.y) / 2.0f); } GameObject obj = Global.ldaControlX("3DParent", WndObject); GameObject objPlayer = GameObject.Instantiate(Resources.Load("3DUIPlayer")) as GameObject; MeteorUnitDebug d = objPlayer.GetComponent <MeteorUnitDebug>(); objPlayer.transform.position = Vector3.zero; objPlayer.transform.rotation = Quaternion.identity; objPlayer.transform.localScale = Vector3.one; d.gameObject.layer = obj.gameObject.layer; d.Init(0); WeaponBase weaponProperty = WeaponMng.Instance.GetItem(MeteorManager.Instance.LocalPlayer.weaponLoader.GetCurrentWeapon().Info().UnitId); d.weaponLoader.StrWeaponR = weaponProperty.WeaponR; d.weaponLoader.StrWeaponL = weaponProperty.WeaponL; d.weaponLoader.EquipWeapon(); d.transform.SetParent(obj.transform); d.transform.localScale = 8 * Vector3.one; d.transform.localPosition = new Vector3(0, 0, -45); d.transform.localRotation = Quaternion.identity; Global.ldaControlX("Close Button", WndObject).GetComponent <Button>().onClick.AddListener(Close); SetStat("Stat Label 1", MeteorManager.Instance.LocalPlayer.Attr.hpCur + "/" + MeteorManager.Instance.LocalPlayer.Attr.HpMax); SetStat("Stat Label 2", MeteorManager.Instance.LocalPlayer.AngryValue.ToString()); SetStat("Stat Label 3", MeteorManager.Instance.LocalPlayer.CalcDamage().ToString()); SetStat("Stat Label 4", MeteorManager.Instance.LocalPlayer.CalcDef().ToString()); SetStat("Stat Label 5", MeteorManager.Instance.LocalPlayer.Speed.ToString()); SetStat("Stat Label 6", string.Format("{0:f2}", MeteorManager.Instance.LocalPlayer.Speed / 1000.0f)); //处理背包的点击 UIItemSlot [] slots = Global.ldaControlX("Slots Grid", WndObject).GetComponentsInChildren <UIItemSlot>(); for (int i = 0; i < slots.Length; i++) { slots[i].onClick.AddListener(OnClickItem); } }
public void Close() { float delay = 0; if (WndObject != null) { var peekaboo = WndObject.GetComponent <UiPeeKaBoo>() ?? WndObject.GetComponentInChildren <UiPeeKaBoo>(); if (peekaboo != null) { if (peekaboo.Tweens.Length > 0) { foreach (var t in peekaboo.Tweens) { foreach (var tw in t.GetComponents <UITweener>()) { if (tw.delay + tw.duration > delay) { delay = tw.delay + tw.duration; } tw.PlayReverse(); } } } else { foreach (var tw in WndObject.GetComponents <UITweener>()) { if (tw.delay + tw.duration > delay) { delay = tw.delay + tw.duration; } tw.PlayReverse(); } } } } MainScript.Instance.StartCoroutine(CloseInternal(delay)); }
public void Add(int playerId, string message) { GameObject obj = new GameObject(); obj.name = (Root.transform.childCount + 1).ToString(); Text txt = obj.AddComponent <Text>(); string msg = string.Format("{0}[{1}]:{2}", U3D.GetNetPlayerName(playerId), playerId, message); txt.text = msg; msgHistory.Add(msg); //00AAFFFF txt.font = Main.Ins.TextFont; txt.fontSize = 32; txt.alignment = TextAnchor.MiddleLeft; txt.raycastTarget = false; txt.color = new Color(1.0f, 1.0f, 1.0f, 1f); obj.transform.SetParent(Root.transform); obj.transform.localScale = Vector3.one; obj.transform.localPosition = Vector3.zero; obj.transform.localRotation = Quaternion.identity; WndObject.GetComponent <CanvasGroup>().alpha = 1.0f; vscrollBar.value = 0; StartCheck(); }
private IEnumerator OpenAsyc(OnOpenCallBack callBack) { if (mWndObject) { GameObject.Destroy(mWndObject); } if (!WindowList.ActiveWindowList.ContainsKey(PrefabName)) { WindowList.ActiveWindowList.Add(PrefabName, this); WindowList.ActiveWindowTypeList.Add(PrefabName, GetType()); } var req = Resources.LoadAsync <GameObject>(PrefabName); yield return(req); var scale = (req.asset as GameObject).transform.localScale; var position = (req.asset as GameObject).transform.localPosition; mWndObject = GameObject.Instantiate(req.asset) as GameObject; if (mWndObject == null) { Debug.LogWarning("OpenAsyc win object is null"); yield break; } WindowHelper = mWndObject.AddComponent <WindowHelper>(); mWndObject.name = PrefabName; mWndObject.SetActive(true); IsLoaded = true; mRootUI = GameObject.Find("WindowsRoot/Camera"); if (FullWindows.Contains(PrefabName)) { mCullingMask = Camera.main.cullingMask; Camera.main.cullingMask = 0; //var original = Resources.Load("BackgroundExtWnd") as GameObject; var original = Resources.Load("BackgroundExtWndTransparent") as GameObject; mExtBackground = NGUITools.AddChild(mRootUI, original); } WndObject.transform.parent = mRootUI.transform; WndObject.transform.localPosition = position; WndObject.transform.localScale = scale; BindUi(); if (AUi != null) { foreach (var aUiClass in AUi) { if (aUiClass != null) { aUiClass.Bind(WndObject, this); } } } OnOpen(); var e = OnAsyncOpen().GetEnumerator(); while (e.MoveNext()) { yield return(e.Current); } OnStart(); var peekaboo = WndObject.GetComponent <UiPeeKaBoo>() ?? WndObject.GetComponentInChildren <UiPeeKaBoo>(); if (peekaboo != null) { yield return(new WaitForEndOfFrame()); yield return(new WaitForEndOfFrame()); if (peekaboo.Tweens.Length > 0) { foreach (var t in peekaboo.Tweens) { foreach (var tw in t.GetComponents <UITweener>()) { tw.PlayForward(); } } } else { foreach (var tw in WndObject.GetComponents <UITweener>()) { tw.PlayForward(); } } } if (callBack != null) { callBack(); } }
protected override bool OnOpen() { WinStyle = WindowStyle.WS_Ext; loadbar = WndObject.GetComponent <UILoadingBar>(); return(base.OnOpen()); }
void Init() { Root = Control("LevelTalk"); WndObject.GetComponent <RectTransform>().anchoredPosition = new Vector2(145, 400); vscrollBar = Control("Scrollbar Vertical").GetComponent <Scrollbar>(); }
public void Open() { //Debug.Log("Open Window:"+PrefabName); if (mWndObject) { Debug.LogError("Window:" + PrefabName + "The window already opened!!!!"); WindowMng.RemoveWindow(mWndObject, this); GameObject.Destroy(mWndObject);//这句话会导致一个界面上的成员变量没清理 if (WindowStyle.WS_Ext <= mWindowStyle) { GameObject.Destroy(mExtBackground); } //return; } #if UNITY_2017 || UNITY_5_5 mRootUI = GameObject.Find("Canvas"); if (mRootUI != null) { if (!CanvasMode()) { mWndObject = GameObject.Instantiate(Resources.Load <GameObject>(PrefabName), Vector3.zero, Quaternion.identity, mRootUI.transform) as GameObject; } else { mWndObject = GameObject.Instantiate(Resources.Load <GameObject>(PrefabName)); } } else { mWndObject = GameObject.Instantiate(Resources.Load <GameObject>(PrefabName)); } if (mRootUI != null) { if (!CanvasMode()) { WndObject.transform.SetParent(mRootUI.transform); WndObject.transform.localScale = Vector3.one; WndObject.transform.localRotation = Quaternion.identity; } RectTransform rectTran = WndObject.GetComponent <RectTransform>(); if (rectTran != null && rectTran.anchorMin == Vector2.zero && rectTran.anchorMax == Vector2.one) { if (rectTran.rect.width == 0 && rectTran.rect.height == 0) { rectTran.sizeDelta = new Vector2(0, 0); } } if (rectTran != null) { rectTran.anchoredPosition3D = new Vector3(0, 0, 0); } } else { //mRootUI = GameObject.Find("Anchor"); //if (mRootUI != null) // WndObject.transform.SetParent(mRootUI.transform); } #else mRootUI = GameObject.Find("Anchor"); WndObject.transform.parent = mRootUI.transform; #endif WndObject.transform.localScale = Vector3.one; //WndObject.transform.localPosition = new Vector3(GetX(), GetY(), GetZ()); WindowMng.AddWindow(mWndObject, this); OnOpen(); //attention Order //mCamera = GameObject.Find("Camera-CloseUp"); //if (mCamera != null) // mCullingMask = mCamera.GetComponent<Camera>().cullingMask; //阻挡UI之后其他的UI响应 if (mWindowStyle >= WindowStyle.WS_Ext) { mExtBackground = GameObject.Instantiate(Resources.Load("BackgroundExtWnd")) as GameObject; mExtBackground.transform.SetParent(WndObject.transform); mExtBackground.transform.localPosition = new Vector3(0.0f, 0.0f, 0.0f); mExtBackground.transform.localScale = Vector3.one; mExtBackground.transform.localRotation = Quaternion.identity; mExtBackground.transform.SetAsFirstSibling(); } //if (WindowStyle.WS_CullingMask <= mWindowStyle) //{ // Debug.Log("LayerMask NGUI : = " + LayerMask.NameToLayer("NGUI")); // //attention Order // if (mCamera != null) // mCamera.GetComponent<Camera>().cullingMask = LayerMask.NameToLayer("NGUI"); //} //AutoAdaptGUI(); }