Пример #1
0
        public override void Draw(Painter p)
        {
            //this specific for agg
#if DEBUG
            //low-level scanline rasterizer example
            if (p is AggPainter)
            {
                AggPainter       p2    = (AggPainter)p;
                AggRenderSurface aggsx = p2.RenderSurface;
                PixelProcessing.SubBitmapBlender subImg = PixelProcessing.BitmapBlenderExtension.CreateSubBitmapBlender(aggsx.DestBitmapBlender, aggsx.GetClippingRect());

                //TODO: review here again
                PixelBlenderBGRA blenderWithGamma = new PixelProcessing.PixelBlenderBGRA();

                SubBitmapBlender rasterGamma         = new SubBitmapBlender(subImg, blenderWithGamma);
                ClipProxyImage   clippingProxyNormal = new ClipProxyImage(subImg);
                ClipProxyImage   clippingProxyGamma  = new ClipProxyImage(rasterGamma);
                clippingProxyNormal.Clear(Color.White);
                ScanlineRasterizer rasterizer = aggsx.ScanlineRasterizer;
                var sl             = new ScanlineUnpacked8();
                int size_mul       = this.PixelSize;
                var sclineToBmpEn2 = new CustomRas_EnlargeV2(size_mul, aggsx.DestBitmap);
                rasterizer.Reset();
                rasterizer.dbugDevMoveTo(_x[0] / size_mul, _y[0] / size_mul);
                rasterizer.dbugDevLineTo(_x[1] / size_mul, _y[1] / size_mul);
                rasterizer.dbugDevLineTo(_x[2] / size_mul, _y[2] / size_mul);
                sclineToBmpEn2.RenderWithColor(clippingProxyGamma, rasterizer, sl, Color.Black);
                DestBitmapRasterizer bmpRas = aggsx.BitmapRasterizer;
                bmpRas.RenderWithColor(clippingProxyGamma, rasterizer, sl, Color.Black);
                //-----------------------------------------------------------------------------------------------------------
                rasterizer.ResetGamma(new GammaNone());

                using (Tools.BorrowVxs(out var v1, out var v2))
                    using (Tools.BorrowPathWriter(v1, out PathWriter ps))
                    {
                        ps.Clear();
                        ps.MoveTo(_x[0], _y[0]);
                        ps.LineTo(_x[1], _y[1]);
                        ps.LineTo(_x[2], _y[2]);
                        ps.LineTo(_x[0], _y[0]);
                        rasterizer.AddPath((new Stroke(2)).MakeVxs(v1, v2));
                        bmpRas.RenderWithColor(clippingProxyNormal, rasterizer, sl, new Color(200, 0, 150, 160));
                    }
            }
#endif
        }
Пример #2
0
        public override void Draw(Painter p)
        {
            //specific for agg
#if DEBUG
            //low-level scanline rasterizer example
            if (p is PixelFarm.CpuBlit.AggPainter p2)
            {
                AggRenderSurface   aggsx      = p2.RenderSurface;
                ScanlineRasterizer rasterizer = aggsx.ScanlineRasterizer;


                var widgetsSubImage = PixelProcessing.BitmapBlenderExtension.CreateSubBitmapBlender(aggsx.DestBitmapBlender, aggsx.GetClippingRect());
                aggsx.UseSubPixelLcdEffect = false;
                PixelProcessing.PixelBlenderBGRA normalBlender = new PixelProcessing.PixelBlenderBGRA();
                PixelProcessing.PixelBlenderBGRA gammaBlender  = new PixelProcessing.PixelBlenderBGRA(); //TODO: revisit, and fix this again
                gammaBlender.GammaValue  = this.GammaValue;
                gammaBlender.EnableGamma = true;
                var            rasterGamma         = new PixelProcessing.SubBitmapBlender(widgetsSubImage, gammaBlender);
                ClipProxyImage clippingProxyNormal = new ClipProxyImage(widgetsSubImage);
                ClipProxyImage clippingProxyGamma  = new ClipProxyImage(rasterGamma);
                clippingProxyNormal.Clear(Color.White);

                ScanlineUnpacked8 sl = new ScanlineUnpacked8();
                int size_mul         = (int)this.PixelSize;
                CustomScanlineRasToBmp_EnlargedSubPixelRendering ren_en = new CustomScanlineRasToBmp_EnlargedSubPixelRendering(size_mul, aggsx.DestBitmap);
                rasterizer.Reset();
                rasterizer.dbugDevMoveTo(_x[0] / size_mul, _y[0] / size_mul);
                rasterizer.dbugDevLineTo(_x[1] / size_mul, _y[1] / size_mul);
                rasterizer.dbugDevLineTo(_x[2] / size_mul, _y[2] / size_mul);
                ren_en.RenderWithColor(clippingProxyGamma, rasterizer, sl, Color.Black);
                //----------------------------------------
                DestBitmapRasterizer sclineRasToBmp = aggsx.BitmapRasterizer;
                aggsx.UseSubPixelLcdEffect = false;
                sclineRasToBmp.RenderWithColor(clippingProxyGamma, rasterizer, sl, Color.Black);
                rasterizer.ResetGamma(new GammaNone());
                aggsx.UseSubPixelLcdEffect = false;
                //----------------------------------------

                using (Tools.BorrowVxs(out var v1, out var v2))
                    using (Tools.BorrowPathWriter(v1, out PathWriter ps))
                    {
                        ps.Clear();

                        ps.MoveTo(_x[0], _y[0]);
                        ps.LineTo(_x[1], _y[1]);
                        ps.LineTo(_x[2], _y[2]);
                        ps.LineTo(_x[0], _y[0]);

                        rasterizer.AddPath(_stroke.MakeVxs(v1, v2));
                    }


                //----------------------------------------
                //Stroke stroke = new Stroke(ps);
                //stroke.Width = 2;
                //rasterizer.AddPath(stroke.MakeVxs(ps.MakeVxs()));

                //----------------------------------------

                sclineRasToBmp.RenderWithColor(clippingProxyNormal, rasterizer, sl, new Color(200, 0, 150, 160));
            }
#endif
        }
Пример #3
0
        // Create
        //--------------------------------------------------------------------
        public void Create(IBitmapSrc src)
        {
            // we are going to create a dialated image for filtering
            // we add m_dilation pixels to every side of the image and then copy the image in the x
            // dirrection into each end so that we can sample into this image to get filtering on x repeating
            // if the original image look like this
            //
            // 123456
            //
            // the new image would look like this
            //
            // 0000000000
            // 0000000000
            // 5612345612
            // 0000000000
            // 0000000000

            m_height          = (int)AggMath.uceil(src.Height);
            m_width           = (int)AggMath.uceil(src.Width);
            m_width_hr        = (int)AggMath.uround(src.Width * LineAA.SUBPIXEL_SCALE);
            m_half_height_hr  = (int)AggMath.uround(src.Height * LineAA.SUBPIXEL_SCALE / 2);
            m_offset_y_hr     = m_dilation_hr + m_half_height_hr - LineAA.SUBPIXEL_SCALE / 2;
            m_half_height_hr += LineAA.SUBPIXEL_SCALE / 2;
            int bufferWidth    = m_width + m_dilation * 2;
            int bufferHeight   = m_height + m_dilation * 2;
            int bytesPerPixel  = src.BitDepth / 8;
            int newSizeInBytes = bufferWidth * bufferHeight * bytesPerPixel;

            if (m_DataSizeInBytes < newSizeInBytes)
            {
                m_DataSizeInBytes = newSizeInBytes;
                m_data            = new int[m_DataSizeInBytes / 4];
            }


            m_buf = new PixelProcessing.SubBitmapBlender(m_data, 0, bufferWidth, bufferHeight, bufferWidth * bytesPerPixel, src.BitDepth, bytesPerPixel);

            unsafe
            {
                CpuBlit.Imaging.TempMemPtr destMemPtr = m_buf.GetBufferPtr();
                CpuBlit.Imaging.TempMemPtr srcMemPtr  = src.GetBufferPtr();

                int *destBuffer = (int *)destMemPtr.Ptr;
                int *srcBuffer  = (int *)srcMemPtr.Ptr;
                // copy the image into the middle of the dest
                for (int y = 0; y < m_height; y++)
                {
                    for (int x = 0; x < m_width; x++)
                    {
                        int sourceOffset = src.GetBufferOffsetXY32(x, y);
                        int destOffset   = m_buf.GetBufferOffsetXY32(m_dilation, y + m_dilation);
                        destBuffer[destOffset] = srcBuffer[sourceOffset];
                    }
                }

                // copy the first two pixels form the end into the begining and from the begining into the end
                for (int y = 0; y < m_height; y++)
                {
                    int s1Offset = src.GetBufferOffsetXY32(0, y);
                    int d1Offset = m_buf.GetBufferOffsetXY32(m_dilation + m_width, y);
                    int s2Offset = src.GetBufferOffsetXY32(m_width - m_dilation, y);
                    int d2Offset = m_buf.GetBufferOffsetXY32(0, y);

                    for (int x = 0; x < m_dilation; x++)
                    {
                        destBuffer[d1Offset++] = srcBuffer[s1Offset++];
                        destBuffer[d2Offset++] = srcBuffer[s2Offset++];
                    }
                }

                srcMemPtr.Release();
                destMemPtr.Release();
            }
        }