public static void ClipPath(this ICanvas target, PathF path, WindingMode windingMode = WindingMode.NonZero)
 {
     target.ClipPath(path, windingMode);
 }
 public static void FillPath(this ICanvas target, PathF path, WindingMode windingMode)
 {
     target.FillPath(path, windingMode);
 }
Пример #3
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 public void ClipPath(PathF path, WindingMode windingMode = WindingMode.NonZero)
 {
     _commands.Add(canvas => canvas.ClipPath(path, windingMode));
 }
Пример #4
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 public void UpdateWindingMode(WindingMode windingMode)
 {
     WindingMode = windingMode;
 }
Пример #5
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 public void FillPath(PathF path, WindingMode windingMode)
 {
     _commands.Add(canvas => canvas.FillPath(path, windingMode));
 }